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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    thanks for the reply guess that means ill have to find another way to do that in 1.10.2 or beyond. ^^'
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    you can not have blast, projectile, fire, and basic protection on same piece of armor. vanilla mechanic.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    question if modpack dev is still around. i was wondering how they got the water to drain oxygen faster.
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    well seeing as this post is either dead or dying. id atleast like to ask if anyone else has experienced horrible world loading issues. on my server it happens when loading some new chunks. all players are timed out and the world just freezes after leaving it as is for 8 hrs i had to manually...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    no i stick to vanilla i use mod blocks to make things look nice. i dont need texture packs. but i didnt think there was many flowing lavablocks since there is no lava near me most of the time.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    lol that is nice MarcNemesis. ok so does anyone else lag in the nether sometimes. like random lag but really horrible lag? i never lag in the overworld and i only got one pump in the nether for some lava. so it cant be machines.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    just a heads up i was lucky to have backups every 15 mins or a lot of people wouldve been pissed. but i wasnt expecting that. i thought they always worked anyways
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    ok dont put crystal container things from witching gadgets into a railcraft tank...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    well i was wondering about total eu gain from each since i never see any info on biogas. i mean whole process. and i feel that biogas is much faster to produce. unless im missing a step. cause i can macerate faster then one centrifuge can produce methane from a potato. i admit i gota add a few...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    ok new question biogas or methane better?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    yeah i was thinking that but i was making sure on the special ores. i wouldnt want to do it on all of the ores but it would be nicer for the basics. im not gona get more then copper from copper. XD well anything i really need.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    i really appreciate that answer. didnt want to waste to many materials on re-batteries if it wouldnt work. also i was wondering about forestry farms. can they interact with ic2 crops? or do i have to wait till i get the crop harvester?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    BIG question. i havnt tried because everyone says ic2 power doesnt convert to gregtech. but can you use an ic2 batpack for gregtech tools?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    better machines are faster even if you dont need them. you should also always upstep your power lines for less loss over distance. unless your using generators at each location and piping fuel always the book ;)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    still the comment on the pumpkin crops... are they specialy bred? or were they standard? btw an awesome way to get infinite oxygen and silicon is with a sand to glass gen. its infinite and basically free if you got alumentum production up and running, also pickaxe of the core does that work on...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    oh no sorry lol i thought he was asking about what to use the oil rigs light fuel for. i never used any of that fuel i skipped it for wood to oil conversion. for all of it. but early game i got bc oil since i had two oil oceans and one oil desert biome. about 60 spots of oil. and i mean large...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    yes i dont use it much this time around. but it was helpful on my last world seeing as i couldnt get enough material for hv era. so instead of making wires and a bunch of turbines i transfered batteries.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    btw you could always turn wood into oil. its what i did with all 4 of my forestry tree farms. i only use my golem tree farm for alumentum for my solid fuel boilers and other magical constructs.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    i like your idea. and you said from basic pumpkin on crops? does that mean not bred? or are you refering to the potential? you also meant later about breeding thats why i ask. also doesnt pumpkins give less methane then potatoes? ill look this up. can you tell me about what teir and stats on the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    big thing ive found it took me 10k blocks before i started finding uranium veins. before that i found 6 diamond veins. Top down digging in chunks. so you never know how far you have to go.