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    Seeking: Thaumcraft In-Depth Guides

    Meat nuggets of Thaumcraft would be mentioned on the Arcane Furnace page - they are a by-product of cooking Meat in that furnace. Small things like that do not need its own page.
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    Seeking: Thaumcraft In-Depth Guides

    Looks good, Shalen. I'll try to write an article <focused> on Aura and Flux, but will dip into your notes if I get stuck if that's alright :) EDIT: Gah - as I discovered while writing, I actually know a lot less about how to regain Aura than I thought. Might take this as an opportunity to learn...
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    Seeking: Thaumcraft In-Depth Guides

    Thanks :) Yeah, it's definitely relaxing in comparison to the advanced industrial mod setups I'm used to (GregTech is amazing, but SO time consuming!) Plus every single update Azanor pushes out contains some amazing features. I can write what I know about Aura and Flux management, but as I said...
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    Anyone want to help sort InvTweaksTree.txt?

    I know that the Treecapitator mod's config file reads block IDs from the config files of other mods you have installed... is there any hope for this working within the InvTweaksTree file?
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    EE3 is already broken!

    Also, doesn't belong in the Bug subforum. This is a balance issue, not a bug.
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    EE3 is already broken!

    There's no less than 11 exploits within the current build of EE3 when used alongside the other "big" mods. The horrifying part is that BC Autocrafting Tables have a bug that means the Minium Stone is REPAIRED when used in a recipe within one. I've had to stop using EE3 until there is an option...
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    Seeking: Thaumcraft In-Depth Guides

    I can contribute towards both, though my knowledge of Aura and Flux Mechanics won't be enough for a full article - I'll put up pastebin links up when I'm done. EDIT: Just to double-check, shall I include info for the 3.0.1c Golem additions? I haven't checked whether any mod packs have updated...