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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm looking for a way to generate liquid xp without xp drops or essence berry bushes anyone know if its possible?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Stripes Transport pipe 2 gold gears and 1 glass allows you to make a cobble gen. It works alot like a block breaker or an item node
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Been having abit of fun with this pack but I finally hit a stumbling point for myself, It has been so long since I played a pack without extra utilities xp drains. Is the only way to get liquid xp melting the essence berries/xp drops? I want to use the blacksmiths assistant and cannot for the...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Hmm I think I am missing some kind of obvious ore generation or automation atleast early game all my usual methods have been locked behind a galgadorian gate that I am trying to figure out an easier way to pass then mine 35+ meteors for materials. In short if anyone more familiar with the more...
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    [1.7.10] Material Energy^4

    First a powered spawner then a piston and a few others i dont recall.
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    [1.7.10] Material Energy^4

    I cannot for the life of me get the wireless redstone lever from random things to work Edit: For anything but lights apparently
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    [1.7.10] Material Energy^4

    Ok I have had my compressed cookie textures vanish for some odd reason so I updated to 1.03 to see if it would fix it(no it didn't) and now my Fluxed Crystals farm is draining energy by the boatload...what did I do?
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    [1.7.10] Material Energy^4

    ....I thought barrels where disabled(maybe they were in an earlier version?) so I forgot to even try. Thank you so much
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    [1.7.10] Material Energy^4

    Indeed except I cause a fail to load if I enter it into the end not sure what is causing it unless I am messing up the closing code. I am just looking to add a seed without moving around all the others
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    [1.7.10] Material Energy^4

    The thing is if its possible for me to add it then its possible to add it after the other items so it doesnt bump them back the only issue is I think im failing to find how to add it to the end.
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    [1.7.10] Material Energy^4

    I could use a method of making clay easily FC just seemed to make sense from a balance standpoint since I can grow flint, leather, enderium, and reward bags.
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    [1.7.10] Material Energy^4

    ExtraUtilities.cfg IIRC I think its that I:deepDarkDimensionID=100 has to be changed Might be wrong though
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    [1.7.10] Material Energy^4

    Ok Anyone know how or where to add more seeds for fluxed crystals? Specifically without changing the ids of all my other seed items. I've managed to add clay but each time I add it in a file it changes all the other seeds I have, or it causes the game to fail to load. Any help would be appreciated
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Ah glad I am not a complete idiot then I was so confused trying to setup large stone golems at my wither battle site....Did wind up with enough regular golems to distract him until I first used the matter cannon. Thank you for the quick reply though might I suggest changing the golem manual...
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Hmm am I an idiot or are the multi-block golems disabled?