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    1.0.2: Big Reactor Yellorium fix, excessive?

    If you are using a turbine, there is no way to have them talk directly, since there does not appear to be a turbine rednet port (at least not listed in NEI.) What I did was set power from the turbine to output to an buffering energy cell, which then feeds a 3x3x5 capacitor cell. Adjacent to...
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    1.0.2: Big Reactor Yellorium fix, excessive?

    My 5x5x5 reactor (3x3x3 core with 1 rod), is set to deactivate if power starts to build in a buffer energy cell between the turbine and capacitor cell. The reactor only ever kicks on when running my quarry, as my base is primarily powered by two steam boilers with 18 steam dynamos each. I run...
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    1.0.2: 4GB ram, java 8 lag

    And turn off the webserver in JourneyMap.
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    1.0.0: Many Items are not stackable

    I think I ran into this where found torches (including recovered torches that were previously placed) and crafted torches did not stack. When I ran into this, what I did was prioritize placement of the torches that weren't stacking with the one I had crafted. I haven't messed with torches...
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    1.0.1: Cant Craft Buildcraft Basic-(or any)Gates, thats used in the kinetic compressor recipe

    I had a lot of trouble crafting gates until I found out that the recipes changed from DW20 1.6 to DW20 1.7. There are additional components you need to include in the assembly table to craft them. This wiki has the current recipes: http://www.mod-buildcraft.com/wiki/doku.php?id=recipes For...
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    1.0.2: Unbalanced Wiring Recipe

    Version: 1.0.2 What is the bug: The second recipe seems incredibly cheap. Mod & Version: Paste.feed-the-beast.com log: Can it be repeated: Known Fix:
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    1.0.1: Twilight Crashed Server: Exception getting block type in world

    BTW, I was able to recreate the Twilight Forest by deleting DIM-15. I had deconstructed the portal in the Overwold before taking the server offline to do so. I didn't spend any time running around to see if the issue is completely resolved. I only had time to pop in and make sure it existed...
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    Direwolf20 1.7.10 released

    It consistently did that. I ended up changing the ServerStart.bat by adding the below command (added -Dfml...), loading up a clean world, then replacing with with my 1.0.1 world. Now its running fine. Weird. java -server -Xms2048m -Xmx3072m -XX:PermSize=256m -XX:+UseParNewGC...
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    Direwolf20 1.7.10 released

    Could it take longer than a few minutes? I can't seem to determine if anything is happening after typing this command. after I enter /fml, this shows up on the console, but then it sits: [MobiusCore] Found net.minecraft.util.MessageDeserializer [ ez ] with checksum...
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    1.0.1: Twilight Crashed Server: Exception getting block type in world

    Is there a formal way to upgrade a server/world to 1.0.2 and just let it recreate the Twlight Forest? Could I just delete the dim-15 folder?
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    1.0.1: Twilight Crashed Server: Exception getting block type in world

    I tried Twilight Forest 2.3.2 to see if it resolved the problem. I was able to run around in the Twlight for about 5 minutes before the server crashed. I restarted the server and logged back in to an immediat crash, so I reverted to a backup and went back to 2.3.1 to stay in line with the...
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    1.0.1: Twilight Crashed Server: Exception getting block type in world

    The link above is to the third crash report, and the error matches the second. Exception getting block type in world This link is to the first crash report, Exception in server tick loop http://paste.feed-the-beast.com/view/49664d3e
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    1.0.1: Twilight Crashed Server: Exception getting block type in world

    Version: 1.0.1 What is the bug: Twilight crashed my world save on server. First crash happened to a friend on the server. He died to a prickly bush. World was still accessible once the server was restarted, and he spawned in as if it were a few second before he died. The second, and fatal...