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    [Mod Idea] MoneyMod - working minecraft currency -

    I don't really see how any part of what I've described is exploitable by manipulating the passage of time. Money can only be generated by inputting items, with item value decreasing as more of a particular item is sold (eliminating infinite item generation providing unfair amounts of profit)...
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    [Mod Idea] MoneyMod - working minecraft currency -

    Thanks for the nice words :) I've found out so far that what I want to do (custom GUI's, custom blocks and functions, custom item), it's more than I can learn in a reasonable time. So it's either find some help or this mod might never see the light of day :/
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    [Mod Idea] MoneyMod - working minecraft currency -

    RealSketch, RedBoss, the idea itself was thought up with only my perspective in mind, so it is a bit of a personal affair. And I can understand many wouldn't see a need for it. As it is right now, I'm trying to learn coding so I can make it a reality, I might release it if I ever finish it.
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    [Mod Idea] MoneyMod - working minecraft currency -

    To immibis, that was the beauty of EE2, and it was perfectly balanceable, it's just the task of a monk, with a monk's patience, and monk's don't play minecraft I think. The money you have to pay for your bank account is pretty real, this is just a simplified system for make benefit glorious...
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    [Mod Idea] MoneyMod - working minecraft currency -

    MoneyMod Short Intro: MoneyMod adds a money item to minecraft, which can be made only in the MoneyMod blocks. The item uses damage value to store money, acting like a wallet as well as currency. Various blocks provide a source of money (the bank, trading post and warehouse) and functions to...