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  1. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.10:
  2. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.9:
  3. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.8:
  4. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.7:
  5. S

    What's new in modded minecraft today?

    The Beneath (1.10.2) (1.11.2) (1.12.2) has been updated to 1.4.1: Teleporting to/from The Beneath should no longer get you stuck in any walls You can no longer teleport to The Beneath while riding something
  6. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.6: Shadow mobs are now immune to fire, and capable of swimming Changed the texture for Liquid Antimatter (darker spots within the liquid, making it a bit less milk-like) Added a config option that turns antimatter explosions...
  7. S

    What's new in modded minecraft today?

    The Beneath (1.10.2) (1.11.2) (1.12.2) has been updated to 1.4.0: Restricted the Y-level you have to be in relation to the teleporter block (in order to ensure players always spawn on the platform) The spawn platform inside The Beneath is now made out of Cobblestone instead of regular Stone...
  8. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.5:
  9. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.4:
  10. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.3: Added a barfing sound to Dreadguards and Cha'garoth (instead of playing the sound for when a Ghast shoots a fireball) Added Crystallized Calcium, Beryllium and Beryl Materializer recipes can now be displayed in JEI The Staff...
  11. S

    What's new in modded minecraft today?

    AbyssalCraft Integration (1.10.2) (1.11.2) (1.12.2) has been updated to 1.6.2: Added CraftTweaker support for modifying rituals Added CraftTweaker support for adding/removing Materializations Added CraftTweaker support for adding stuff to the Crystal List (so they can be placed in the Crystal...
  12. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.2:
  13. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4.1: The JEI plugin now properly filters out invalid Transmutator and Crystallizer fuels Baby Lesser Shoggoths are 40% slower now (compared to their movement speed in previous versions) The Transmutator no longer transmutes things...
  14. S

    What's new in modded minecraft today?

    AbyssalCraft Integration (1.10.2) (1.11.2) (1.12.2) has been updated to 1.6.1:
  15. S

    What's new in modded minecraft today?

    AbyssalCraft (1.10.2) (1.11.2) (1.12.2) has been updated to 1.9.4:
  16. S

    What's new in modded minecraft today?

    The Beneath (1.10.2) (1.11.2) (1.12.2) has been updated to 1.3.0:
  17. S

    What's new in modded minecraft today?

    By The Gods (1.10.2) (1.11.2) (1.12.2) has been updated to 1.0.1: Stability fixes for Azathoth's digestive tract (fewer worlds getting regurgitated in singleplayer) Fixed inventory slot contents incorrectly being set to null instead of ItemStack.EMPTY
  18. S

    What's new in modded minecraft today?

    AbyssalCraft Integration (1.10.2) (1.11.2) (1.12.1) has been updated to 1.6.0:
  19. S

    What's new in modded minecraft today?

    I've released a new mod, called By The Gods. You can find out more about it and download it at https://minecraft.curseforge.com/projects/by-the-gods
  20. S

    What's new in modded minecraft today?

    AbyssalCraft has been ported to 1.12: Ported to Minecraft 1.12 Removed deprecated things from the API Condensed a bunch of blocks to use a single ID Removed Darklands Grass