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  1. R

    Bee Indexer Broken

    I just updated Binnie Mods from binnie-mods-1.8-dev2.jar to BINNIE-MODS-1.8-PRE1.jar. Seems the Indexer is now completely broken as opposed to seriously bugged. Before in dev2, if you break the indexer with bees in it, you don't get your bees back. They are deleted. Now, you can't even place a...
  2. R

    Modular Powersuits out of fashion?

    Morph sounds more like the problem than MPS then. Also MPSA seems like a whole lot of fluff I don't need. I'm fine not having it.
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    Modular Powersuits out of fashion?

    What did MPSA bring to the table that's so important? I use MPS and don't feel like anything's lacking - except for perhaps a working magnet module. Regarding the suit itself being "too good".. I definitely agree that no matter what you make it cost, once its done it will overshadow everything...
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    What are your thoughts on renewable energy?

    well yes, it depends on how pragmatic you are. Some people want to breed EVERY BEE SPECIES. Others want to breed just the ones which give you the products you want. So there's different styles depending on people's personality. I know there's a danger in getting to the point where you think...
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    Modular Powersuits out of fashion?

    I noticed nobody seems to use the powersuits on Forgecraft anymore. I'm wondering if people quit using them because they made every other armor option obsolete or what's the deal.
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    Is there any way to disable individual items of a mod?

    Um, no the intention is to make it use more energy (like RF) to charge up, so that it takes 100x more RF to make the same amount of powersuit energy. I'd also like to reduce the battery capacity but I don't know if that's possible. The things just last WAY too long on a charge.
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    Is there any way to disable individual items of a mod?

    Of course it is. It just short circuits other techniques. There are other things which seem OP and of course its all subjective. One thing we're going to try is to change the Modular Powersuits so that they take 100x more energy to charge up. Currently, they're EXTREMELY cheap to charge, and the...
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    Is there any way to disable individual items of a mod?

    I'm pretty much ok using the Forestry farms or other means (steves carts, thaumcraft golems, etc) for auto farming. MFR's planter is just too early-game to wield such power. :) Thanks for the tip though - I had no idea that the planter had its own enabled flag in the config! How convenient. :)
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    Is there any way to disable individual items of a mod?

    Hey all. I'd like to remove the MFR Planter from my modpack, since doing that would get rid of a big imbalance in the early game without necessarily removing the entire MFR mod itself. We just think the planter makes it way too easy to get infinite charcoal in the early game, and is super easy...
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    What are your thoughts on renewable energy?

    Is the concept inherently flawed, since it can be scaled up to the point where you never need to gather resources to burn for fuel after a certain point? Clearly certain renewable energy solutions are overpowered - like the MFR planter/harvester gives you infinite charcoal very early in the...
  11. R

    Infernal, Abyssal, and Oblivion Hives

    The Attuned bees are essential to open up a line of magic frames. Pretty much all the powerful magic frames require product derived from them. Still have no idea where to find 'em. They don't seem to be in Sacred Springs.
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    Infernal, Abyssal, and Oblivion Hives

    I'm using Sphax. They'll stand out fine. I just need to know where to look.
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    Infernal, Abyssal, and Oblivion Hives

    Been mining in a Sacred Springs biome, and I keep finding Oblivion hives encased in Endstone. I also found an Infernal hive encased in glowstone. What I'm after is an Attuned hive though. Not finding any in this biome. Is it bad luck or should I be looking elsewhere?
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    ExtraBees Purifier / Synthesizer

    What kind of gate do you put on your wooden transport pipe for this? I tried the Autarchic gate but the UI doesn't seem to come up with any conditionals for it.
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    ExtraBees Purifier / Synthesizer

    I'm using binnie-mods-1.8-dev2.jar which is dated December 5, 2013.
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    ExtraBees Purifier / Synthesizer

    I noticed these can't be automated at all - since they only have one inventory slot. Putting a serum into the machine allows it to be immediately pulled out again, without processing. In other words, the serums just "fall through" the system, and end up at the end instantly rather than getting...
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    Question before I start up bees

    Does anyone know if the indexer breaking situation is a bug or intended? Also about piping into it. Is it meant to be manual only now?
  18. R

    Ore generation question

    Well its as good a guess as anything I've got! It makes sense, thanks.
  19. R

    Ore generation question

    I've noticed something causing ores to generate oddly. Specifically I've noticed a bit of Lapis at around Y55 which I've never seen before, but when I look around for it now I am not seeing it anywhere. Its very odd since it is usually quite abundant at the lower levels. But after spending a...
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    Question before I start up bees

    Well, having started the bees up by running around collecting a bunch of hives, I built an indexer to put them in as usual. I noticed two new bugs with the indexer: 1 - if you break the indexer, all the bees inside it are LOST. (bad bad bug) 2 - No pipes will connect to the indexer - nor does...