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  1. EricBuist

    Yet another blocking server crash

    FYI, just tried in a scrap single-player world, cheated a coercion deriver and a multi-tool, shift right-click worked. So this is something specific to SMP or, even worse, to my map. I'm starting to consider restarting on a new map and stop bugging myself with resource mining and just cheating...
  2. EricBuist

    NEI cheat mode not working anymore

    Found it, thanks. I could cheat myself the coercion deriver and shift-right click with the multi-tool. Worked like a charm. So seems something happening only in SMP or only with my map.
  3. EricBuist

    Yet another blocking server crash

    Which log do you need? The server.log file? I already pasted the part of the log listing the exception as well as the crash report which I attached.
  4. EricBuist

    NEI cheat mode not working anymore

    Hi, I don't see any World and Global options. To change the mode, I pressed E to access inventory, clicked on the Options button at the lower left of the screen, clicked Inventory, then I was able to switch between Recipe, Cheat and utility modes. If I click on the World section, I have only...
  5. EricBuist

    NEI cheat mode not working anymore

    Hi, After searching for more than half an hour about MFFS multi-tool causing server crash and finding absolutely nothing, I tried to create myself a throw-away single-player world in order to try creating a coercion deriver and destroying it with a multi-tool, to see if the game will crash or...
  6. EricBuist

    Cannot teleport blocks with MFFS force manipulator

    Hi, I'm trying to teleport blocks with MFFS force manipulator and this is is always failing. I am testing with a 3x3x3 cube and teleporting it only a few blocks away. The capacitor of the force manipulator is almost at 500 when I start the device. It starts to very quickly drain energy until it...
  7. EricBuist

    Yet another blocking server crash

    Hi, In FTB Ultimate, I was blocked because each time I was accessing my ME Terminal, there was a server crash. Now the same problem happens with MFFS. Each time I shift-right click with the multi-tool, server crash. It takes forever to restart, and there is no way to destroy MFFS machines...
  8. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Yes, I saw them as items and spawned a few until I got missing Ignis and Ordo. The nodes could be seen through the Thaumometer and scanned so this is either something with world gen or the same problem as hives: cannot find them in large areas.
  9. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Tried killing mobs, all sorts: pigs, cows, chickens, zombies, spiders, skeletons. No Ordo and no Ignis. Seems I will have to manage to kill a creeper before it blows up or even go to the Nether to be killed by Ghast all the times (this is my main problem here). I even tried, in a desperate...
  10. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Hi, Thanks for all this information. UUM-based replication of Silverwood saplings was a risky no-go. Scanning the item (tried with a diamond to test) destroys it, so I didn't want the Scanner to destroy the only sapling I got and learn that I would need a large amount of UUM and EU to recreate...
  11. EricBuist

    Anybody tried to replicate Silverwood saplings with UU-Matter?

    Hi, Thanks. I just tried to scan a diamond, got its pattern saved on a crystal memory and the diamond went away after scan completed. So I won't test with a Silverwood sapling, because it would go away and then I wouldn't be sure to have enough UU and EU to replicate a new sapling. I thus...
  12. EricBuist

    Anybody tried to replicate Silverwood saplings with UU-Matter?

    Hi, In FTB Monster, I had quite a bit of trouble finding Silverwood trees and aura nodes. Yesterday I got some logs and a single sapling that I will use to plant a tree near my base and thus get an handy aura node. But before planting the sapling, I thought about scanning it with the IC2 Scanner...
  13. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Hi, My suspicion was about mods interacting between each other and affecting the rate items spawn. If, for example, there is a choice between a vanilla tree and a Silverwwod one at some point, and some other mods add other types of trees, depending on how random numbers are generated, that may...
  14. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Exactly, I tried with the Thaumometer. I cannot craft the goggles of revealing, because I don't have the necessary research and I expect them to require other items or aspects I don't have. And getting the items will require hunting again, getting the aspects as well. Right clicking on an aura...
  15. EricBuist

    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    Hi, Each and every mod now requires hard to find entry-point items. In Thaumcraft, I spend three hours trying to get Silverwood logs and saplings, needed for the basic alchemical furnace. I cannot see any aura node, even with the Taumononicon. I now have to guess-right click with my wand...
  16. EricBuist

    Any possibility for a generic tool to migrate from one modpack to another?

    That's perfectly true. Creative mode can help. Here is the final status of this. First I prepared my Unleashed world by moving liquids I wanted to keep out of tanks to capsules. I made a bit of clean up and partitioning of my AE system to make sure I would be preserve some stuff. If there had...
  17. EricBuist

    Any possibility for a generic tool to migrate from one modpack to another?

    My intent is not to switch pack. If I can stay in Unleashed and Unleashed updates to MC 1.6, I would be happy. I don't need the new mods in Monster.
  18. EricBuist

    Any possibility for a generic tool to migrate from one modpack to another?

    There is absolutely no fun spending hours and hours and hours in caves to grab only a couple of ores, and have to do it again, again, again, get killed by zombies, skelettons and creepers you don't have time to see before it's too late, until you finally get enough redstones and diamonds to...
  19. EricBuist

    Any possibility for a generic tool to migrate from one modpack to another?

    So every step forward leads to other problems. Vanilla Minecraft has no problem with a map evolving from major versions to major versions. The fact that mods break this should be made clear when downloading any FTB mod pack. If I knew that, I would have hesitated before entering into the world...
  20. EricBuist

    Any possibility for a generic tool to migrate from one modpack to another?

    I just found out that the tool I used to align NEI dumps between the two mod packs doesn't process ingots correctly, because the information ingots is missing from item dumps. For example, tin ingots have id 20267:65, but this is not listed in old nei. New mod pack maps 20267 to invar leggings...