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    Open 1.1.0: pams' harvestcraft recipes

    If you are talking about mutation thats more of an Agricraft thing. While it's a Harvestcraft crop the mutations are determined by Agricraft and or the modpack creator. Sent from my GT-I9100 using Tapatalk
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    Hello 1.9

    Im waiting for Immersive Engineering to go live. I want it to be my main tech mod. There are actually a fair few ore processing mods out there but none are attractive options. Either too simple or ugly. Sent from my GT-I9100 using Tapatalk
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    Open 1.1.0: ForbiddenMagic.cfg should these not be false?

    Umm... no?! Forbidden Magic iirc adds cross mod functionality between ProjE/ EE3 and Thaumcraft. Think it even has a wand core that makes vis from EMC. That config must be there as an option. Sent from my GT-I9100 using Tapatalk
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    Forum Game - Combine a word

    "What's DVD mean Bob?" "Devistatingly Viceral Decapitator, press play for me... brah". Thread and Necromancy. .. Sent from my GT-I9100 using Tapatalk
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    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    Not really, change is as good as a holiday. Especially where undergarments are concerned! 1.8.9 was always going to be a garbage version. Of course the modders work on 1.8.9 was a great head start and wasn't wasted. Most are probably just waiting for some free time to port to 1.9. Sent...
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    What would people be looking for in a 1.9 pack at the moment.

    Mods essentially... not many mods have reached 1.9 yet. 1.8.9 has an incredibly poor selection of tech mods and 1.9 fares much worse. However in a few months this is unlikely to be the case. As for stability I think 1.8 and onwards is pretty stable. There was some problems I saw with fluid...
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    What was so uncool or unacceptable about asking to see Skyblock screenshots?

    All of humanity is over entitled, we've evolved to become that way. We always want more than we can get and more then we deserve it's why we have achieved so much in comparison to the rest of the animal kingdom. Despite that we still try to get better and that things should be better...
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    What was so uncool or unacceptable about asking to see Skyblock screenshots?

    It's not the first thread to get buried under the mass of posts and it shan't be the last. I have a few threads under my belt and none of them got past page 2. You aren't getting ignored, you are being drowned out. Sent from my GT-I9100 using Tapatalk
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you can make crushers you should use Forestry farms. You need to make sure you have a chipset with copper tubes and set to manual. This will set the farm in to orchard mode and they can harvest Agricraft crops. Only drawback is it needs power and fertilizer but both of those problems are...
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    Ask a simple question, get a simple answer

    Look up Imiblis Macroblocks. It MIGHT have what you are looking for. However I don't exactly know what you need texture wise. Imiblis Macroblocks adds vanilla style brick block versions of other vanilla textures. Absurdly enough it adds melon and pumpkin brick blocks... It also adds colomns if...
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    [1.7.10] AgriCraft

    Actually that would be a neat balancing feature. Make it so you have to make liquid fertilizer to get the growth tic acceleration. Sprinklers that use just water will just irrigate the land. It would be mixed in to the water in an irrigation barrel. What the fertilizer is made from should be...
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    What do you want in a mod pack?

    Actually... there was talk of making a sky island pack. Gotta figure out how to link in a tappatalk though. Edit; figured it out I hope. http://forum.feed-the-beast.com/index.php?threads/151451/ Essentially there are those of us that want a skyblock map but feel the exploration aspects of...
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    Modpack Concept discussion: Shattered Lands

    I think someone should make a prototype for the pack. Next long week end I might start experimenting with world gen mods for 1.7.10. Get every thing up exept for ubimplimentable features like the decay to see how it plays. Also the thing about ideas is true. My initial post was just a simple...
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    Open 1.1.0: Forestry Saplings and Leaves Cannot be Composted

    Which pack? Tried that in regrowth and that didn't work. Sent from my GT-I9100 using Tapatalk
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    Open 1.1.0: Forestry Saplings and Leaves Cannot be Composted

    Yeah, it's one of the major drawbacks of the forestry farm. It automatically converts them in to its own saplings. This leads to incompatibilities or unexpected behavior. Was playing Regrowth and found out that any vanilla style sapling farmed from a Forestry farm will produce Foul Fumes in...
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    Soul Magic

    Think of what specializations you want the mod to fill. You are essentially asking us to design the mod for you. Think of a mechanic you'd like to see in the game and just implement it. Even if it's a copy. Do you want the mod to enhance the players ability? Do you want it to augment...
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    Modpack Concept discussion: Shattered Lands

    Ore with durability has been done in the 1.8 and > versions of Dense Ores. They are called ore deposits. Edit; tbh the idea if the decay is a bit ambitious. Even in the scope of 1.7.10 the rest can be done. If someone makes a mod to make it possible great but not sure it's needed. The only...
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    Open 1.1.0: Osmotic Enchanter unusable without Obsidian Totems

    Yeah I remember seeing it in AgS2. Edit:that could still be an alternative recipe. Sent from my GT-I9100 using Tapatalk
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    Open 1.1.0: Osmotic Enchanter unusable without Obsidian Totems

    Doesn't ex astra already have a method for making those? IIRC it's witch water in a thaumium barrel then placing obsidian or obsidian tile in? I could be very wrong here. Sent from my GT-I9100 using Tapatalk
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    Modpack Concept discussion: Shattered Lands

    Not sure about this concentrated essence stuff, if I had Ex nilio at all id merely relegate it to dirt production and a convenient early game option for gravel and sand. Maybe gun powder, bonemeal, redstone and tree/crop seeds. I was thinking of ore spawning in different ways. Like you'd see a...