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    FTB Horizons: Daybreaker Discussion

    Regarding the Difficult Life mod; I see in the config for it that you can blacklist entities from being eligible from spawning as Blights. In the stock config, none appear to be blacklisted. I am considering blacklisting the passive mobs. Running around outside with a jetpack, currently at the...
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    FTB Horizons: Daybreaker Discussion

    It depends. If you have Difficult Life enabled, then probably none of them; you will want to be able to fly, snipe at long distance from elevation with a laser rifle and avoid melee with blights at all cost unless you are in endgame armor with other forms of protection (specifically anything...
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    FTB Horizons: Daybreaker Discussion

    i recommend upgrading on your own, I know that upgrading to the latest version of the Mekanism family of mods (Mekanism, Mekanism Tools and Mekanism Generators) has solved at least one other Daybreaker player's issue. I am on the latest versions myself with no issues.
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    Horizons: Daybreaker Released

    I have found them in RWG Snow biomes, within a few hundred blocks of each other actually.
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    FTB Horizons: Daybreaker Discussion

    I think from other posts concerning Clockwork Phase, you have to use the mods crafting table (whatever that is) to do that in.
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    1.0.0: Certain UI elements not showing

    Hmm. I reverted from 0.3.4.1 back to 0.3.4, and still get it (made a new world to test it). Reverted from 0.3.4 to 0.3.3, made a new world, issue persists. At least for me, it does not seem to be the latest versions of MO. Disabled MO, issue is no longer present. So for me, it is MO, but the...
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    1.0.0: Air Supply bubbles do not show in the GUI

    Version: 1.0.0 What is the bug: Playing 1.0.2, the bubbles showing your air supply while underwater do not show, but you can still take drowning damage when the supply runs out. Nothing is being worn nor are there any other known off character processes ongoing that would give infinite air or...
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    FTB Horizons: Daybreaker Discussion

    I have got it to work. Make sure you have: - The Logistic Pipe attached to the inventory set to "Pull" from the inventory end - Set the pipe to dark red just for consistency sake - set the chamber input face to red (for input). - set the output face to blue (for output) - set the chamber...
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    FTB Horizons: Daybreaker Discussion

    I can confirm this, I have been avoiding it by switching to the survival inventory with the NEI interface.
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    Horizons: Daybreaker Released

    I am playing hardcore with Difficult Life installed. By the time I get to that fight, it will have around 3000hp, probably.
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    Horizons: Daybreaker Released

    I apologize, there is no lumber axe equivalent, I assumed there was from the mod description. The mod author is apparently going to overhaul the mod next according to his changelog, might be a good time to suggest it.
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    Horizons: Daybreaker Released

    Did you change it to the Configuration mode (as explained in the last bit of the wiki entry)? You may want to look at your keybinds for the Mekanism mode key, it may be conflicting with something in this pack (it often does in other packs), but I have not checked.
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    Horizons: Daybreaker Released

    http://wiki.aidancbrady.com/wiki/Configurator
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    Horizons: Daybreaker Released

    Magnanimous Tools replicates Tinkers Tools to some extent, including the lumber axe.
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    FTB Horizons: Daybreaker Discussion

    I don't know if this is a bug or not, but Blights from Difficult Life are not showing up on JourneyMaps radar. Blights appear to be vanilla mobs that get upgraded randomly when they spawn. I would chalk this up to the fact that they are invisible (though the armor they wear is visible and they...
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    FTB Horizons: Daybreaker Discussion

    Depends on what version you are using, possibly. The version that came with Daybreaker 1.00 seemes to have been broken to the point it was un-usable, but the mod author was very responsive and released a fixed version yesterday that is in the latest Daybreaker releases. You may want to upgrade...
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    FTB Horizons: Daybreaker Discussion

    http://forum.feed-the-beast.com/threads/ftb-horizons-daybreaker-discussion.95522/page-5#post-1282149
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    [1.0.0] Modular Armour - Now configurable!

    Ah, ok, thanks. In Daybreaker there are a couple of options for armor that reach or exceed 100% damage reduction, but with Difficult Life enabled, you get to the point in short order where armor penetration from a blight will one shot you with armor pen unless you have a way to prevent or...
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    [1.0.0] Modular Armour - Now configurable!

    I take it the unblockable damage protection upgrade protects against armor penetration. Is that correct?
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    Horizons: Daybreaker Released

    http://forum.feed-the-beast.com/threads/ftb-horizons-daybreaker-discussion.95522/page-5#post-1283351