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Unfortunately, they seem to be spread across all the configs. To make matters worse, there's no 'disableBricks=false' of any sort. My suggestion would be to make all the block ids for the bricks 0:0, see if that works.
Surely spawn protection would have prevented them from building anything in the first place? Unless it's an old save, new server?
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Ah yes of course the parallel processing. I haven't ran the numbers but you could well be right. Good because I don't have IC either and need some tech on steroids
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Personally I'd keep Mek over BC and IC, covers pretty much both of them once you get into it. All Mek is missing is electric armour (which may even be in the 1.7 version for all i know) and simple pipes.
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As with all problems Minecraft, throw more RAM at it. TF is a heavy place to visit, lots of blocks, lots going on. My server has 2GB of RAM and TF is still painful. Luckily I don't find it all that interesting :)
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Does anyone know how the digital miner loads chunks, if at all? Can I just keep the chunk its in loaded, or do I need to load its entire operational area?
Oh no that would be cheating but you should definitely explain exactly how you did it for erm
<.<
>.>
Science. Yes science.
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