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  1. wildc4rd

    A week of nothing

    I have been using the Big Reactors update 0.3 in a slightly enlarged monster pack for a few days now, the UI's aren't great, but the mod functions perfectly. There a few new blocks, and if you have an existing reactor in your world you need to take a block out to break the multiblock or you get...
  2. wildc4rd

    What's new in modded minecraft today?

    Big update for big reactors today, added another means of generating power using heated coolant in another multiblock structure, a turbine. Its still in early testing, but the basic function is there. If you jump in IRC (#bigreactors on synIRC), the URL for download as well as information and...
  3. wildc4rd

    Monster/Horizons Hotfixes

    Sorry, lol.
  4. wildc4rd

    Monster/Horizons Hotfixes

    Version 0.3 of Big Reactors should be out for testing this weekend anyway, more toys to play with in the shape of turbines! (And more blocks needing id's no doubt), so further balance might also be needed again.
  5. wildc4rd

    Ask a simple question, get a simple answer

    Not long ago, someone posted an awesome Rotarycraft extractor setup that someone had moddled on youtube, 4 turbines and automatic switching. Can anyone recall who posted it and where?
  6. wildc4rd

    64x [64x] Soartex Fanver - Smooth and Clean FTB

    For 1.5 versions, I'm guessing you will have to download the textures manually, the launcher it's set up for 1.6 packs now. (I think, lol)
  7. wildc4rd

    EU energy transfer on monster ftb.

    Generate and send RF, add powerconverter of choice on receiving end!
  8. wildc4rd

    What's new in modded minecraft today?

    In other news, 1.0.8 update for Monster brought, amongst other things a Sweet buff for Big Reactors. Build one now if you haven't already!
  9. wildc4rd

    64x My Mixpack Texture Pack {1.5} {1.6} {1.7}

    Of course, shout/pm if you want higher resolution than Photobucket deal with.
  10. wildc4rd

    64x My Mixpack Texture Pack {1.5} {1.6} {1.7}

    I changed the torch texture back, but I still get the blue flame particle effect from your candles. Where abouts are these hidden?
  11. wildc4rd

    64x My Mixpack Texture Pack {1.5} {1.6} {1.7}

    Great stuff, thanks! Edit to add, it certainly has a more Gothic feel, cobble is really dark now unless I have messed something up! Before (Soartex) After (Mixpack)
  12. wildc4rd

    64x My Mixpack Texture Pack {1.5} {1.6} {1.7}

    Dropped this into monster this morning, works perfectly and looks great. Only thing I don't like are the torches, how easy is it just to swap that one item out?
  13. wildc4rd

    Generating ALL the power

    With gregtech, the fusion reactor is the one to aim for, silly amounts of power. I'm playing with big reactors at the moment as well, for some RF output reactor goodness. It's a really nice mod to play with.
  14. wildc4rd

    Lets See Some Bases! Give Us a Tour!

    Another little project, gone for a medieval flavor this time. My daughter doesn't appreciate the irony of being able to see a nuclear reactor through the window of a castle, lol.
  15. wildc4rd

    Ask a simple question, get a simple answer

    Polite interest, bordering on mild annoyance at console spam.
  16. wildc4rd

    Ask a simple question, get a simple answer

    Pushing the boundary of a simple question, I know, but its not severe enough to warrant the support forum. I'm getting this error showing in console, sometimes up to once a second, sometimes it can go 10 minutes without it. I have tried removing chunk loaders and ender chests as I thought it...
  17. wildc4rd

    BigReactors Coolant - Fill or Flow?

    I use the TE cryo fluid, and have filled it. Didn't think about just the top layer!
  18. wildc4rd

    Ask a simple question, get a simple answer

    Can I feed anything from rotarycraft RF to turn a system?
  19. wildc4rd

    Ask a simple question, get a simple answer

    Is there much in the way of associated world gen?
  20. wildc4rd

    [64x] Soartex Fanver - Smooth and Clean FTB

    Just updated to the latest version from creeperrepo to be sure,the GUI on the buildcraft filler has changed in 1.6.* to a mode switch from the 9 square grid. If you guess at it you can find the buttons and still use it, but it is no longer correct. Awesome work though, looks great generally.