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    MFFS: Liquid fortron and tesseracts

    I have to test this out when I get the chance later, I'll try to remember to report back.
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    MFFS: Liquid fortron and tesseracts

    I think I have an idea of what's going on. I have the tesserect right up against the tank with a fluiduct pulling liquid out of said tank into the tesseract. What might be happening is that the liquid is going into the tesseract and then immediately back out into the tank. Easy way to fix this...
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    Moderators: They make you lose count(Longest thread still alive!)

    4 Calling Birds. Yeah, so what if Christmas was months ago? Deal with it. *insert gif*
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    MFFS: Liquid fortron and tesseracts

    I ran into an issue the other day. I made a stupidly large extra utilities tank (i.e. 3x3x10ish) and filled it with fortron from a coercion deriver. Now I want to use that fortron to power some projectors for base building underwater. However, when I tested this with a tesseract, the fortron...
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    Big Reactor Not Producing What it Should

    Me want. I think I might try out a small fission reactor.
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    Disappearing blocks after placement

    I have had a similar issues for several versions now (back to 1.4.7). Basically, if I look up at say a 70 degree angle and try to place a block under another block, it places for a split second then disappears, reappearing in my inventory. However, if I lower or raise the angle, it works fine. I...
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    Mekanism Power requirements

    Ok, I put big reactors in, haven't played with it yet. I didn't bother enabling the retrogen because of the available uranium (from IC2 and Atomic Science). I am about to progress to tier 3 ore processing. I have a rather large (6 levels) salination plant, an electrolytic separator to make...
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    The Overpower-ing Game!

    Swords have a 10% chance on a crit to do double the damage.
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    Mekanism Power requirements

    Ok, so I loaded everything up with 9x energy upgrades and it is all running just fine at max speed. It seems that energy upgrades make the machines use less power, but more of the time. So my machines are burning 200 rf/t when idle, but my resonant energy cell is not even impacted when the...
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    Mekanism Power requirements

    Oh, cool. Thanks! Energy upgrades decrease power use? I thought they increased the power buffer.
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    Mekanism Power requirements

    I checked the description, and it says it matches the performance of a buildcraft pump. I need more lava faster.
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    Mekanism Power requirements

    So I just got into mekanism rather than IC2 in my custom pack, and I love the potential. I set up elite factories for ore tripling, and upgraded everything to 9x speed. Wow is it fast, and 7 at a time. And then I noticed things slowed waaaaay down, so I checked my Resonant energy cell...
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    Dumb Tricks - Dumb/OP Mod Interactions Edition

    So, found out that TiC + Metallurgy + ExtraTic = Tartarite flux rapier with max looting, sharpness, life steal = 2 hit kill on any non-boss mob regardless of armor as fast as you can click (i.e. under half a second). Take epic OP sword + roguelike dungeons = EVERYTHING DIES!! Unfortunately, I...
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    Important Announcement

    Laughing....so....hard....can't....breath.
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    Dumb Tricks - Dumb/OP Mod Interactions Edition

    Brb, installing dartcraft to speed up ender lily growth
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    The Ultimate Tinkers Construct Tools

    So I added in metallurgy and ExtraTIC to my setup, and I just found a new favorite setup. Pickaxe head / sword blade / whatever else that does the mining/fighting: Tartarite. Everything else paper. Add diamond + gold block + nether star + leadstone energy cell. Charge up. Enjoy the stupid...