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    Blood N Bones [Hardcore Survival]

    Man, I saw a few posts about it, but you guys weren't kidding. This 1.1.3 adamantine generation is brutal! https://i.imgur.com/rOtk7Rs.jpg
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    Blood N Bones [Hardcore Survival]

    wat. Blood n' Bones is seriously your first modpack? Dude, you are crazy. The good kind of crazy, but still. You have my pity and a whole heaping load of my respect for sticking with it, holy cow!
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    Blood N Bones [Hardcore Survival]

    ...Yes? Tool Rods and Bindings/Gaurds never have an effect on attack damage... not even in standard TiC... Uhh, here's a screenshot as recompense for your observations, though.
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    Blood N Bones [Hardcore Survival]

    Attack damage on weapons/tools haven't updated properly since the switch to TiC Tweaks I believe (Perhaps only in some situations?). See here & here switching a Copper blade out for Damascus vs/ a new Damascus sword. TheOldOne had been busy dealing with some personal family stuff (and since...
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    Blood N Bones [Hardcore Survival]

    Ah, good to hear it's just an isolated case. That's gotta be fun dealing the new and creative ways people circumvent the standard system haha. Just for clarification's sake (though I'm sure you would easily find it searching "imp") I meant "Cooked Imphide" rather than "Imp Chop" as my memory...
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    Blood N Bones [Hardcore Survival]

    That rain mod sounds interesting. Doesn't really add much other than another RNG death/inconvenience occurence, but since we mostly stay inside when it's raining anyway, it's not too big a deal. Just hope you're not outside when it starts raining, especially since technically "rain" in Minecraft...
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    Blood N Bones [Hardcore Survival]

    Wait a second, those new Rougelike previews have chisel blocks in them... Chisel confirmed for 1.1.2? Sweet lawdy yes please!
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    Blood N Bones [Hardcore Survival]

    So it seems the option to not double ores only works on Vanilla/Tinkers, and surprisingly Nether Ores, but not TE or Metallurgy ores? I dunno if there's a way to fix that, but if you can I think it's a pretty cool change since it brings crushers into the ore-processing picture. It'd be pretty...
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    Blood N Bones [Hardcore Survival]

    So there's a lot of complaints about inventory space etc., and admittedly I do think it's... less than great that the game has become a food micromanagement simulator with a "how many things can I make from this?" minigame. However, I think the larger problem is that it discourages making...
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    Blood N Bones [Hardcore Survival]

    Woo, it took about 40 worlds to get here, but this has got to be one of the most satisfying things I've ever had the pleasure to craft. I'm worried that I should hold off till you get the Deep Dark working as intended though... Nonetheless, I just wanna say thanks again Eyamaz, I'm having a ton...
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    Blood N Bones [Hardcore Survival]

    So I found this laying out on the surface, as far as I can gather it's a defunct block from the old slag mechanic in Tinkers? No idea what it was doing just laying around. It happened to be near an Invader Portal, but it could just as well have been there before. Or just weirdness from a crash...
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    Blood N Bones [Hardcore Survival]

    Yeah, some of them are there. Most of the ones that apply status affects to enemies seem to work I think. I was jumping to conclusions as well, apologies. The abilities are missing even without Iguana Tweaks installed, so it wasn't an issue with them being overwritten.
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    Blood N Bones [Hardcore Survival]

    A few, for example Adamantine has the Ignite and Fire Resist abilities, which should set mobs on fire and give the player a short fire resist buff. Quicksilver should give a short speed buff when used, etc. You can test them each in creative to see which don't work. My bad, I was going by the...
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    Blood N Bones [Hardcore Survival]

    Yeah, Amordrine has the "Healing" ability. If you look at all the metallurgy swords in NEI, you can see their abilities. Unfortunately (or perhaps fortunately in Eyamaz's eyes haha) most of Tinkers versions aren't updated in Iguana Tweaks, so most don't have the abilities they're meant to.
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    Blood N Bones [Hardcore Survival]

    Loving 1.0.7! The AI lag is basically gone, it's great. I did notice however that performance can suffer near the Rougelike Dungeons now, presumably because well... there's a lot of planks/glass/light sources down there. So the mobs are constantly spawning and exploding, breaking blocks, etc...
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    Blood N Bones [Hardcore Survival]

    Apparently I'm a master Alchemist, I don't even need to abide by Equivalent Exchange! I don't know if this is just a run of the mill ID issue, or if it is linked to that issue some people are having with ores converting in crushers/furnaces, but this recipe shows up every time I play, so it...