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    [1.7.10 | Unlisted] Obscurity - Jampacked 2 Winner

    Btw, is there a way to fix these chunk-strip errors I'm getting? I tried reducing my ram, since I had 2.5 gigs when I only have 4gb, so I reduced it to 1.5. And it's still giving me errors. Is it because of my crappy laptop or is there a way to fix it?
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    [1.7.10 | Unlisted] Obscurity - Jampacked 2 Winner

    And also, how the hell are we supposed to deal with spiders that have 36 thousand health points? I eventually ended up doing /cofh killall spider since it was taking forever smashing it with my invar frying pan.
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    [1.7.10 | Unlisted] Obscurity - Jampacked 2 Winner

    Lava Monsters are the bane of my existence.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    NEI shows that wheat can turn into seeds, but it's just turning into flour. Help?
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    [1.7.10 | Unlisted] Obscurity - Jampacked 2 Winner

    Hey, when you're in a compact machines, are the chunks outside still loaded? Like, in the radius of the compact machine.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Lignite plates can turn into small piles of ashes. I'm not an expert at GT, but ashes seem to have more uses then lignite.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Are there any benefits to dumping impure piles of ores into cauldrons to turn into pure?
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Glitch, your air bubbles don't show up underwater:
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    Infinite pack: light sources

    I like to paint glowstone from the Painter in EnderIo with another block I want to use in my building, if torches don't fit in with the theme with the building, or any other light sources.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Draconic Evolution would be a mod I'd like to see, maybe it could use ludicrite or blutonium ingots/blocks, since those seem like end game items. I like the idea of having an end game mod, since I don't see any other end game tools/armor.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Oh, ok! I never actually messed around with RFTools and SFM. Can't wait to get started on those. ^-^
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Hey, would you think that ComputerCraft might be a good addition to the modpack? I did read the HQM book, and it's main goal is to automate a lot, so why not add ComputerCraft? It adds a lot of automation such as adding turtles that can kill, break, and farm.
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    Horizons: Daybreaker Released

    Is there a reason Decocraft doesn't show their recipes? Or is this a bug/glitch on my part?
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    Horizons: Daybreaker Released

    Is it me, or are diamonds more common? I've been finding them left and right in multiple cave systems.
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    FTB Horizons: Daybreaker Discussion

    The Redstonic mod apparently needs EnderIO to craft a lot of it's components, like the tier 2 and 3 batteries. Would adding EnderIO mess up my world?
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    Horizons: Daybreaker Released

    How does juan craft a Great Flux Battery from Redstonic? I checked their github page, and their wiki is wip. Oh yeah, it doesn't show the recipe in NEI either. Edit: Oh crap... Yeah, the 2 high tier batteries require EnderIO... Not sure if that was intended or not, but that's a problem for me ._.
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    Horizons: Daybreaker Released

    Is there any good wiki page or tutorial for Matter Overdrive?
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    Horizons: Daybreaker Released

    I'm loving how I'm getting actually playable fps, I don't know why, but it's amazing ^-^. By the way, can't wait to get into Matter Overdrive - looks really neat, and I've never actually seen it before. And I'm liking all of the new storage mods :D