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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    These figures are way too high. By these figures the two stacks of seeds I did would have taken forever. As the chamber would have no pressure by the time it had loaded one stack and unloaded the plastic
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I find attaching an itemduct and setting it to only move 12 items at a time works great for input. Speed upgrades help for getting stuff in but keeping a constant pressure supplied with gauges and redstone helps a lot
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've done 5 cities so far and not found one reactor building, after the 3rd I just do flybys now to look for the building and then move on after marking a waypoint. iirc the spawn rate for them is quite low?
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    Crash Landing, help, venting and discussion!

    Chunk loaders takes care of this. I had to MCEdit my game when I was dropped in to the ground after a death one time :(
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Make sure running Version 7 of Java. Make sure using 64 bit if on a 64 bit OS. Increase the memory allocation either in the launcher or through the java console. Generic answers, but the question is vague
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    My SFM is set up to detect what metal block is in the casting basin and pull it out and then put it in the correct barrel. Works flawlessly.
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    Crash Landing, help, venting and discussion!

    Get a charged capacitor like one of the ones you get from a quest or are given in the strongbox at the start. Put it on your hotbar and right click it to activate it, you will see its colour change to indicate this Put the jet pack on your hotbar, you should then see it start charging.
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    Crash Landing, help, venting and discussion!

    Check earlier in this thread. There is a great way to do it with Steve factory manager. Our you could look on YouTube for vswe's video on how to do it. It's pretty easy
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So far I think I've only seen the arms and worktable thing, sometimes a charging station. Otherwise its just a kinetic compressor thing, and some other odds and ends I will guess that you do not have a chunk loader? If that is the case pop the bottom itemduct off the grinder and items will...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If a sequel was done and it included Galacticraft you could make the game a skyblock and start the user off in Orbit of the planet in whats left of the spaceship. Perhaps with some sort of time limit on the spaceship that means you ultimately have to throw yourself off in to the void to plummet...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    This is a great mod, It works a treat on servers too as I have it on mine. Sadly though you can't distribute it yet with your packs, Hopefully Player is happy with it soon and will allow it.
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    Crash Landing, help, venting and discussion!

    I made a mattock and a pick at first. A quest has you make a dagger Then I expanded it out to shovel and axe as they were quicker than the mattock. But that's not really the best way to do it *Edit* D'oh learning to read, once I got the smeltery running I just upgraded what I already had...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I love Mekanism as a mod, I think its great but the power generation is very OP compared to other sources. Windmills mounted high up, or Advanced solar panels can easily outstrip other sources. BUT the flipside is the amount of power you need to run your Elite factories at full speed still...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Have you tried other mods like Tubes? - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292474-1-7-10-tubes-2-0-4-21-july-2014 I've only just started fiddling with it so I don't know if it has any problems or if its not as fast? The crafting is a bit long winded but...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Sorry this was more in reference to the rebuilding the ship thing that Iskandar posted, for some reason when I was quoting things got a bit messed up and I ended up even quoting someone I didn't want to. However I don't fully understand the new game starting mechnics involved as I've never...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I thought that the 1.6.4 worlds could be loaded up in 1.7.x versions? I've never tried it and I am sure there will be a couple of things wrong like transitions between different generated and un-generated areas because of new biomes. But since this world is basically one giant dust bowl this...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm guessing that this is because the grinder does not actually have an inventory like a normal block, but items can get "stuck" in it when there is nowhere to output or jettison to which then causes it to "jam" I just chuck a vanilla chest next to it to work as a buffer of sorts and then pick...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Explore the city and you will find plenty, look for the building with the metal "tech" looking spike sticking out the roof Otherwise UV lightbox and acid (made in the multiblock)
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    Crash Landing, help, venting and discussion!

    I would say I notice a drop in performance when I turn my SFM on after it stops when the chunk unloads. It's three sieves but I only notice it at the time I'm standing next to it so it's likely a graphics thing. Otherwise I see no issues with SFM at all
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    Crash Landing, help, venting and discussion!

    To hell with it I will just use the transposer lol Doesn't matter what level it's at then