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    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    A friend of mine had a crappy on-board video card that drew the aura nodes with no alpha blending, which made them always stand out -- so I can at least imagine the opposite might possibly happen... but not on a modern graphics card like OP's. Otherwise, agreed.
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    Teleporting and gates....what are the options?

    @Deftscythe The version of Enhanced Portals in Monster is buggy, but updating to 3.0.0b-final2 seems to have fixed the inventory issues for me. Be aware, it also moves the config file and changes what things are named in there, so it's not really compatible with the FTB unified configs anymore...
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    Pam's harvestcraft. Help needed!

    Sounds like a bug in Pam's Harvestcraft -- it's trying to name an object that doesn't exist. Should report this to the author and get a fix in.
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    minetweaker script not working

    Ooh. Yeah, there is. Your very first line has a weird invisible character at column 76, pretty much exactly where you can see "68635" (it's actually "6?8635", where I'm using ? to mark the invisible character (possibly some kind of backspace). I imagine you intended recipes.addShaped(<8523>...
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    Need help with Zan`s minimap!

    Wow, that's strange. Just in case you're curious, MapWriter does exist as a standalone mod, but Opis also includes an enhanced copy of it, which it uses to show, e.g. what chunks are rendering slowly. For your issue here, I'd say go into the mods folder and delete Opis from there, especially...
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    Need help with Zan`s minimap!

    So, um. Did you see the title on that screen? You know, at the top, where it says "MapWriter Options"? What makes you think that's Zan's and not, y'know... MapWriter?
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    ME spatial storage...disappointing?

    Feasible, but tedious, yes. And that's with spatial pylon efficiency taken completely out of the equation. Technically one could even make up for that, but... why?
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    ME spatial storage...disappointing?

    http://forum.feed-the-beast.com/threads/ae-spatial-ic2-mining-apparatus-mark-ii-asima-2.46317/ ^ They cheated and set the efficiency multiplier to 1.0. But with that, it does make sense.
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    I've got a plan and I'm looking for feedback

    Why travel past it? Picture this: as you approach the southern 9,000,000 coordinate, a wall appears in front of you. What's this? Another ice wall? Is this the end of this map? Nope! It's a wall of portal blocks, and when you step into it you get teleported to the northern 9,000,000 position...
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    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    To a great extent, yes, especially with things like additional biome mods that *will* crowd out desired ones (purely by there being more of them). Similar issues with finding the jungle hives -- not as many jungles, or not as large. This page suggests Auram -> Praecantatio -> Vacuos ->...
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    I've got a plan and I'm looking for feedback

    I'm not too keen on putting a win condition on it. The most that comes to mind at the moment is giving the player a way to pause the ice wall by going inside something like a minimum-sized AE spatial storage cell, to support my own play style (which involves having a personal server that the...
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    I've got a plan and I'm looking for feedback

    Yes, I'm not too concerned with fixed structures; that was, in fact, the primary reason the IceAge plugin was created in the first place (and it's lots of fun with friends!). That said, I do want to explore the ramifications of a constantly-moving base: how much can you do with it? If you set...
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    Modded UHC a thing?

    Also on the subject of modded UHC, you might try @Wyld's UHS (Ultra Hard Survival). The most recent iteration thereof is available on the ATLauncher somewhere, and (from watching his streams) seems to be quite good at being both ultra and hard. Not sure how that translates to UHC, though...
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    Recent Events Discussion (RED) Thread

    Hah, okay, let's just call it an amplification of what you said, then. Thanks for saying what needed to be said, by the way.
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    I've got a plan and I'm looking for feedback

    Hi, all, I've got a mod idea I'm kind of considering and I'd like to hear some thoughts on how it might play out. Now, I'm not promising I'll actually make this happen (especially if it turns out someone gives me a really good reason why it wouldn't work!) but it's been stuck in my head for a...
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    Recent Events Discussion (RED) Thread

    There was nothing stopping them from doing that before, either. They wouldn't even have to mod the client, at least not as far as installing Forge. The real big difference is now it's relatively convenient to set up for non-programmers and reasonably well-known (I was going to say popular, but...
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    Crafting from memory.

    (In the order I'm finding them in NEI:) Most vanilla items, ChickenChunks chunk loaders and spot loaders, some of the ComputerCraft stuff (computers, cables, cable modems; oddly, not monitors), ME cables, fluix dust/gems, conversion matrices, interfaces, all the core buses (but not ExtraCells'...
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    Recent Events Discussion (RED) Thread

    Yeah, I'm not particularly impressed with that response, either. Admittedly, it's inherently limited to what's actually loaded in your client, and yes, you can argue that the data *is already there*, but that doesn't mean it's worthless to put in some sanity checks. The real "fix" for this...
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    FTB Monster: seems some mods are misconfigured or mods are blocking each other

    And saplings? I do see the recipe for the Vis filter needing a silverwood log (and two gold ingots), but saplings I don't see anywhere. I admit it's been a fair while since I've played with Thaumcraft, though. No, a book won't let you see aura nodes. You need a thaumometer (unless that's what...
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    ELORAAM

    I still hear the clicking whenever I look at that .gif.