Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. D

    Mod Pack Update

    Yea, that's what i meant they were, and I've already made a config for it. In the BoP config under items replace what it has with those: They should't clash as I put the item ids a good deal from any other used ids (after also dealing with the ids being bumped up by 256). Edit: Ah, had a...
  2. D

    Mod Pack Update

    Something to note when adding BoP, the berry bush drop clashes with GT so instead of a berry bush it drops an advanced circuit. Edit: There are a few clashes with this kind of stuff from the look of it.
  3. D

    Mod Pack Update

    Mystcraft was added as well as a few others iirc. Edit: Also, can't wait to get some heart canisters from tinker's construct~
  4. D

    Mod Pack Update

    Has the issue with BoP and natura been fixed? Seeing natura stuff in my BoP nether so I'm guessing so but I'm unsure of exactly what the bug was before.
  5. D

    Mod Pack Update

    Thank you for the reply and it's good to hear of the addition of Mystcraft and SoulShards in the upcoming version. I guess when it comes out I'll see if the base configs for it will work and if not deal with it (never used it before so want to try it out). I'm guessing that also means BoP is...
  6. D

    Is GregTech just going to keep getting harder?

    Yea, the 3 copper dust + 1 tin dust for 2 bronze dust is baseline IC2. GT then nerfs the forestry 3 copper ingots + 1 tin ingot to give only 1 bronze ingot, which is below what you would get from IC2. TC's smeltery is basically a macerator - it doubles the output of ores put into it. This...
  7. D

    Is GregTech just going to keep getting harder?

    Yes, that' the GT nerf to ingots, however if you grind them to dusts you get 2 bronze instead of 1, same for if you use the TC smeltery.
  8. D

    Is GregTech just going to keep getting harder?

    He does specify ores and not dusts so it's not wrong. I think the bigger problem is nerfing the recipe to be below the dust recipe, where if you do it in bar form you only get 1 bronze ingot while if you do it in dust form it's 2 bronze ingots.
  9. D

    Mod Pack Update

    Personally I just wanna know if Mekanism will be either included in .5 or if it will be compatible without having to configure it.
  10. D

    Quarry vs. hand digging

    Are the lasers not in the 1.5.2 beta? I can't find anything regarding them :X
  11. D

    Flame Wars

    I'm sure a mod will move it. Also, there is only one answer: Gregtech
  12. D

    Quarry vs. hand digging

    Personally when I do branch mining I lay extra torches to light my path home so it's easier to see which way to goes my ladder. For caving it depends on the size, but I use a mixture of torches and signs that point to the exit. This can also be coupled with placing other unnatural blocks in...
  13. D

    Quarry vs. hand digging

    What I would really like to see is a turtle quarry program that only mines stuff that drops as a block (like iron ore) and leaves torches around veins of stuff like quartz or lapis. All you would need to do then is make a vertical shaft through where it quarried and when you see a torch mine...
  14. D

    oil mystcraft idea

    Oil biomes are added by the latest Buildcraft, not by Forestry. But yes, the oil biome pictures look amazing.
  15. D

    The Ultimate Tinkers Construct Tools

    When I put both stone and ardite on it both stones showed up on the list. I was just pointing out that even if they both show up it doesn't make a difference because the better one "wins."
  16. D

    Take a jungle down

    The latest version of MPS has that as a function. Another possible remedy is to use and MFR harvester. Without the upgrades that were added in more recent versions it would take a fair amount of moving around, but with that and a redstone energy cell you could take out the jungle a few trees...
  17. D

    Take a jungle down

    Rather than sand or gravel you could use saplings with the wand of equal trade.
  18. D

    Remember that boring old nether?

    Both are in the 1.5.2 beta packs so I don't doubt we'll see them in 1.6. As for the redwood trees they do seem limited to specific biome types (could just be a config) and while too many of them could be seen as a bad thing, I personally worship our massive tree overlords.
  19. D

    Something doesn't sound right here...

    It was more to point out that if he thinks those conversion factors in this modpack are op then he really hasn't been looking. The fact that we have Ultimate Hybrid Solars is enough to get the point across that infinite power is not too farfetched in FTB.
  20. D

    Something doesn't sound right here...

    It would be better saying it's 12,000 MJ being converted into 30,000 EU (cost to melt netherrack and power produced in a thermal generator). This distinction is important in some ways (your example has a conversion of 2.4x while the actual value is 2.5x). This is important when factoring in...