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  1. S

    [1.7.10] Marooned

    Thought everyone might like to know I've finally uploaded version 1.30 and it is awaiting approval...
  2. S

    [1.7.10] Marooned

    Yea but its much easier for me to just make recipes of anything I want turned into sticks. Saves adding an extra mod.
  3. S

    [1.7.10] Marooned

    Ahh love is in the air............ You might want to consider your map position as that's where the Jetpack information shows by default once you get one. Of course by then you could always just move it down a bit to allow the jetpack info to show..........
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    [1.7.10] Marooned

    Checking it out now. I've since decided the easiest solution to dead bushes is to simply be able to craft them into sticks. That's something we all can use regardless of how advanced we are n the game. Its not that we need to its just that we can if we want to and it could come in handy when...
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    [1.7.10] Marooned

    Sounds like you found your way through the only other ruin that lets you under the bedrock. It is a long and convoluted ruin and you'll discover the reason soon enough if you make your all the way through it. I agree with not using dead bushes to compost. Besides that would require my editing a...
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    [1.7.10] Marooned

    Going through certain ruins is intended and will still be available in the update. Elder Sign found an area on the surface where a 'pool' and a ruin had spawned together and it had penetrated below the 6 layers of bedrock. Its a really rare occurrence and should never happen and I'm hoping...
  7. S

    [1.7.10] Marooned

    Mostly finishing touches, adding a few things or removing others to give the game a better flow. Major changes are the new biomes, thicker bedrock to try to prevent unintentional accidental exposure to the stone underneath when new ruins are formed. Inclusion of Special Mobs and Fast Leaf Decay...
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    [1.7.10] Marooned

    Drowning creeper managed to get suffocated when the dirt creeper blew itself up so I sent them both to the naughty corner along with Dirt creepers accomplice gravel creeper, where they will remain indefinitely, so all three will no longer be making an appearance in the pack. I've finished...
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    [1.7.10] Marooned

    Hmmmm, I'm liking your thinking. Whack a skeleton spawner in the ruins so there's a logic to why arrows are falling in the first place. I'll play around with it and see how it stacks up. It would certainly add something new to the game without making it harder for players who simply choose not...
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    [1.7.10] Marooned

    It might do, but if it does its set by the actual game, not me. Spawn rates did seem to go down after I introduced different biomes and I know they certainly affect the new Swampland biome as regular slimes spawn in it. I've been playing around trying to find ones with higher spawn rates and the...
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    [1.7.10] Marooned

    TBH, I never even looked at the Lantern recipe. Be assured I am now looking into it. Also reminds me, I meant to change the Jack-o-lantern recipe to a candle. Will check to make sure I've done that too. Thanks for the heads up.......
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    [1.7.10] Marooned

    Firstly, not all quests need to be completed to finish the game. An easy way to tell if a quest is optional is to see whether it 'Unlocks' another quest elsewhere when its at the end of a line of quests. Fluid flavour is an optional quest so you don't need to do it to progress. BTW you'll be...
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    [1.7.10] Marooned

    You've got it spot on. I've tried to make a game that gives players a choice of how they want to play. Adventuring can give greater rewards but will probably cost you a few lives. I'm not sure comparing a dying planet to a desert island would be an accurate description, especially when that...
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    [1.7.10] Marooned

    You didn't climb through the middle of the spire? I'd call you some choice names for taking the easy way up, but then I'd have to call myself the same names as I only did it once. After that I did the same as you. Especially when there are cobwebs blocking the way and you don't have something to...
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    [1.7.10] Marooned

    The juicer. Yes in your version you need to get lucky to find clay in the Savanna. I'm sure I put some there somewhere. I've since changed it so you get a block of clay in the first killing quest like Elder suggested. He's been playing a Beta version of the update to make his video more...
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    [1.7.10] Marooned

    I can see you're having a hard time progressing. The update will fix most of the problems you're experiencing. There is water available on the planet. You just have to find it. TBH, once you get a bucket it becomes pretty easy, that's why I make it harder to get one in the first place. I hated...
  17. S

    [1.7.10] Marooned

    Lets start with the Beach World. Its meant to be a ironic aspect where we started with an easy beach world and our biggest sponsor wanted to change it to a frozen world. Our producer told us to publish the book as it was because she thought she would win out. Obviously the sponsor won and the...
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    [1.7.10] Marooned

    IC. I remembered afterwards that the lightning creeper actually drops redstone [I think] I've already got 12 of them and I'm still waiting for my first oreberry crop to come in. I've re-skinned all my creepers, no more pumpkin head, just an evil looking dark dude. I still get startled when the...
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    [1.7.10] Marooned

    Another mod managed to remove the ingot recipe. Elder mentioned it to me and I've re-instated it in the upcoming update, but thanks for pointing it out. Its a good idea about mentioning placing the crucible on top of the furnace. Of course you've now given me the idea that I'll probably remove...
  20. S

    [1.7.10] Marooned

    Then you'll be pleased to hear that in the update, I've changed the wording in the TAINT NUTTIN quest to mention the reward bags given for completing the quest 'usually' contain Ore Berries that can be grown to get ores. Not sure whether I've mentioned getting a crucible until after you've...