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    [1.7.10] Omega Dawn [Survival] [Increased Difficulty] [Tech] [Magic] [Exploration] [WorldGen]

    Alright, that's good to hear. I'm glad she's okay.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    It's a bit odd that it's not oredictionaried.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Generally I try to use NEI as a last resort. Most other parts of this pack were relatively intuitive. That, well, wasn't.
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    Blood N Bones [Hardcore Survival]

    It would be fairly interesting, as an optional mod perhaps.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Had an idea today. People don't seem to bother with steampower that much since it's not used much outside of the brass itself. What if, and hear me out, what if there was naturally no diamond ore generation, and you needed full steamworks to get diamonds before you could get better methods of...
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    [1.7.10] Omega Dawn [Survival] [Increased Difficulty] [Tech] [Magic] [Exploration] [WorldGen]

    Alright. Any chance we'll get to test unstable beta versions in the future? That's always fun.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Ah, nevermind, I worked through NEI and figured out how to make enhanced galgador. It's a bit backwards, though. Hey, there's a new quest idea for you!
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Having to use the flaxbeard crucible to make brass just made me hate brassmaking. Maybe the Tinker's Construct smeltery could be a bit farther along, with a slightly more difficult recipe or a rare part for the the smeltery controller, and the flaxbeard crucible could be solidified as early...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I think some of this information could be explained better in-game... perhaps the next update could focus on fleshing out some of the quests with better information, such as tips, locations, crafting material necessities and machine setups?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I would honestly prefer a mix, where there was a dungeon near the starting area but other than that one they were super rare and you had to leave the relative safety of your base to go find them (along with sky stone and other worldgen)
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Ah, you're awake again. Can you address the log spam in the beta version? In game, it spams: [Server thread/ERROR] [FML/]: Detected an attempt by a mod null to perform game activity during mod construction. This is a serious programming error.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Kawaii food is kinda silly, and implemented really poorly. I haven't really touched it much, outside of like 2 recipes. Whenever I play the beta, it runs much much slower than the current stable version. When I tried to figure out why, I realize that the console was getting spammed with this...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Has anyone figured out a fix to the "<playername> moved wrongly!" issue when moving with haste? Is there any patch for it?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    This pack has been absolutely fantastic after I disabled the festive creeper.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Were dungeons disabled from generating entirely? I just thought they were more spaced out, but they dont seem to be spawning at all. I didn't see anything like that in the changelog...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    This looks like a fun pack. Do I have to see your, ah, character when I play or is it on the launcher only?