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    [1.7.10] Back to the Basics [Tech] [Magic] [Coffee]

    You sir are a god right now A GOD!! I will go and test to see if this works. Thank you very much! Because if this works I'm making Journey Maps a optional mod and Voxel Map default. -edit- Just finished testing and it worked flawlessly. I'll make JourneyMaps a optional mod now. Next update...
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    [1.7.10] Back to the Basics [Tech] [Magic] [Coffee]

    The only issue I expect is a recipe conversion conflict with BP Gems and Project Red Gems. Since they're oredic'd and can only output too 1 gem block type. I didn't see a need too nerf this. Another already known issue is that moving a active projector with frames. Will leave behind ghost...
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    [1.7.10] Back to the Basics [Tech] [Magic] [Coffee]

    Sadly no, this modpack is meant as a spiritual homage too Tekkit. I am a old and i mean old modded MC player. Tekkit was one of those packs that just inspires people. Also for those interested. On the FTB sub-reddit a few people voiced about CC and OC. Here is a strawpoll on which mod should be...
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    [1.7.10] Back to the Basics [Tech] [Magic] [Coffee]

    There was a time in modded MC. A time when everything was simple and basic. A time when your decision was what mattered the most. Do I take the route of magic and forgo the plane of technology? Or do I become a technological master! But before we can have these questions answered. We need to go...
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Not sure if discussed or not. But if possible can you set up BetterLeaves as an optional mod. I was like OMGWTFBBQ why am i lagging so much? Then i started noticing things like the leaves and such. Took me a moment to figure it out but yeah any "enhancing" clientside mods i feel should be...
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    Moderators: They make you lose count(Longest thread still alive!)

    2 Oh i'm sorry did i fiddle your jimmies!?
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    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Should i feel terrible of the fact i found a way to circumvent crafting cobble? :P now i'm just happily expanding my base for free and occasionally repairing my netherrack pickaxe. leleleleel Either way man the pack is really nice. I'm just derping on it till i get to the more serious quests.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You could very easily just give us a distro of the rebalanced modtweaker configs with HQM configs and improved map. Also you need to get someone that can write you a mod that records deaths outside of the map data. Hahahah Beta-5 has killed me over 15 times now.
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    Your profile is devoid of new comment. Here have a creepy Jynx! MUHAHAHAHAHAH

    Your profile is devoid of new comment. Here have a creepy Jynx! MUHAHAHAHAHAH
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    What would you like to see in a Magic Mod?

    So on top of my idea for the Magic Hat, Cape, Wand thing. I just had a glorious brain fart that would be funny but fun. Imagine a magic parasol that works as both a weapon and a means of early flight. like with OpenBlocks hang glider when you fall it lets you glide i nthe air. But it comes with...
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    Mining well nerfs.....

    Personally the only thing i ever legitimately used a mining well for. Was simply to dig long straight shafts down to bedrock then place lava so caves and crap would be lit. It made my mob towers so wonderfully efficient!
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    Mining well nerfs.....

    Actually yes, when you think about it. The Mining well is a legacy block from the early years of BC. Its recipe is negligible at best in comparisson to the quarries recipe. I'm rather amazed they don't just remove it.
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    Mining well nerfs.....

    You do have too keep a massive open mind. MC is the platform, while modding is only considered addons. There is no such concept as game design in a modder filled community. You can only design for what your mod will add to the game. Not for what other peoples mods will add to the game. Unless...