Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. J

    Good vs. Evil

    63 "Q"
  2. J

    Ask a simple question, get a simple answer

    So how could I make it so that the TiCon smeltery gives 8mB per ore that is 1/18 of an ingot or 1/2 a nugget. The TiCon config doesn't except 0.055 it defaults it back to 2. So would I need to Minetweak everything? Is there an easier way than logging every ore and fluid in MT scripts?
  3. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    mods.bloodmagic.Altar.addRecipe(<magicalcrops:magicalcrops_ModMagicSeedsRuby>, <magicalcrops:magicalcrops_MagicSeedsEssence>, 2, 5000, 50, 10); This should be correct but I don't think the version I have wants to work with BM
  4. J

    Good vs. Evil

    62 UP (I lied)
  5. J

    Good vs. Evil

    61 I will always go towards 50 muahahaha I call it the lawless neutral XDXDXDXDXDXDXDXDXDXD
  6. J

    Good vs. Evil

    54 Muahaha I have a new goal.
  7. J

    Good vs. Evil

    53 I changed sides
  8. J

    Destroy the Chest V.2/spin-off

    The chest copes I take the chest to an AA meeting
  9. J

    Good vs. Evil

    42 LIFE
  10. J

    Good vs. Evil

    42 LIFE
  11. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    No, sorry I wasn't paying attention to anything after mods.bloodmagic because it doesn't get any farther than that, the code in the actual script was copied directly off the modtweaker site and I swapped the correct items. I'll give you the actual code when I get back,home though, maybe I did...
  12. J

    Destroy the Chest V.2/spin-off

    The chest holds out a marshmallow I steal the chests marshmallow
  13. J

    Good vs. Evil

    -1
  14. J

    Good vs. Evil

    -2 @RealKC I just received those tags today... The ones from a while ago
  15. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    Uhh, no luck, it's failing at the part with blood magic, it seems like my version modtweaker is incompatible. I did have to go to a previous version earlier for thaumcraft to work too and I don't know if I'd have to go further back or newer in which case they would conflict.
  16. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    mods.bloodmagic.Altar.addrecipe(<magicalcrops:magicalcrops_ModMagicSeedsRuby>, 2, 5000, 20, 20); I want it to take Essence Seeds from Magical Crops and throw it into a Blood Magic Altar but this doesn't work it says that mods. [bloodmagic] .Altar isn't a recognized parameter or something
  17. J

    Ask a simple question, get a simple answer

    The Stats or the Textures or both or what?
  18. J

    Ask a simple question, get a simple answer

    So I have had this happen in a few mod packs I make, and usually I understand what is happening in crash reports but this one really confuses me. It happened when I opened my creative search tab. Anyone know what is happening/how to fix it?
  19. J

    Destroy the Chest V.2/spin-off

    The chest denies your meta play. I teach the chest Metaphysics
  20. J

    Public Pack Codes Directory

    So I'm assuming it will be Title, MC version, brief description. And I think a tag system would be really nice as long as it is not abused(People adding 100s of irrelevant tags) but maybe a "Random Pack" button which will bring you to a random modpack.