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  1. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    is there a way of slowing down the growth of weeds, because I can't seem to walk away from my crops for five seconds.
  2. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    thanks, I didn't realize they had changed the debuff name.
  3. R

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    That's cool, no problem. Btw I saw in the changelog that you changed the ore spawning to only allow one version of each ore is it cool for me to stay where I am or is it going to cause some kind of conflict.
  4. R

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Also I read in the description that you were taking storyline suggestions, maybe one of the quest sections can be where the player takes up bounty hunting, and is travelling through space taking down all of the Galacticraft bosses.
  5. R

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Feel free to say no, but in the theme of advanced technology I think Hyperioncraft would be a pretty cool mod to add to this pack. Here's a link to the mods page. http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2223035-ssp-smp-hyperioncraft-borderlands-2-themed-mod
  6. R

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Are you open to mod suggestions?
  7. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    You can say no if you want but hear me out. This modpack is about rebooting life from nothing. So a mod that I think would be really cool is the fossils and archaeology mod. It would kind of be end game stuff anyway so it shouldn't break the game too much.
  8. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Hey Landstryder are you open to mod suggestions?
  9. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Something that has been bugging me is the green grid at my feet, is there a way of getting rid of it?
  10. R

    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    This is an interesting modpack, I took a break from Minecraft for a while, but this one seems like a good modpack to return to. btw does anyone have a map to suggest for role-playing purposes?
  11. R

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    You can use ex nihilo hammers to break hardened gravel up at the top of the spires, you are going to need to craft a bone pickaxe using the TConstruct mod to collect ores, but I think to actually mine iron you are going to need to upgrade the pickaxe.
  12. R

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I don't think there are any other ways of getting sugarcane so I guess you might as well spawn in some.
  13. R

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Is the old recipe going to stay because both red meteor gems and skystone dust are pretty ridiculous to acquire.
  14. R

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Actually the alloy smelter won't smelt dusts, I tried before and I ended up having to use the tconstruct smelter, but I don't mind I still use the SAG mill because it has the chance of giving extra dust.
  15. R

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    If you didn't delete the map you can use the backups folder.