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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    You don't want a lot of people playing this pack? But it's so cool. What a bummer. :(
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    This pack is amazing and with a little editing it would be much more accessible. I keep seeing youtubers start playing this and then stop after a few episodes. It's disappointing. I hope one day you'll change your mind. I'd be glad to help out, if you were willing.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I started with 6g and found my performance was much better with 4g.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    It may have been clear in the ancient quest series, but this isn't that. People have expectations for minecraft and HQM. CustomNPC's changes that. It's brand new and people are going to need some hand-holding to get used to it. In minecraft "begin your own life of adventure" doesn't mean...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    But people are getting confused by it. I had to track down the thread I quoted here before I understood and I had already watched Xolan do the quest. You don't think that what I wrote would make it more clear to people what they are supposed to do at that point?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    It's confusing. The Ancient says he's been waiting for a defender for ages and then he just sends you away to do your own thing? I think I get what you're trying to do with this: there comes a point in the game when the player needs to get out and make their own base. How about something like...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I hate to be a pest, but I've finished the #1 quest line "Welcome to Tolkiencraft" and I see #3, #4, #7, and #8; but not #2, #5, or #6. What am I supposed to do to get those to show?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh, I see. I wasn't watching to see if they were actually eating the greens. I just saw the text chat and assumed they weren't. Thanks.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I couldn't feed it until I turned on cheats. It said "You don't have permission to do this."
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I bought a chocobo spawn egg and had to turn on cheats to tame and saddle the chocobo.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    A produce stand in town would be nice. I've spent hours searching the world for tomatoes and onions and have come up empty. I'm doing the Man V. Food quest. Plus, from a role-play point of view, it just makes sense that someone would sell fruits and veggies in town. Doesn't it? BTW, I...