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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yeah, but you've tried it on tainted soil which is what's being suggested. If I remember right, the trees will only grow on either tainted soil or netherrack; it may be in the tooltip or something.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Do a thread search for your answer.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    If you'd bothered to read the previous few posts, you'd know that Shiro has already tried that unsuccessfully; the sapling popped off of tainted soil.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Anyway, this is a WIP pack, so things can change, which means that just because something worked one way in an older version, there's no guarantee that it'd work in a newer one. Furthermore, you can put multiple quotes in the same post, so there's still no reason to have double posted.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Huh, no idea then. Watering can may still work since it's not counted as bonemeal (great for ender lilies), but I don't usually grow many saplings, so I don't know what to tell you.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    First of all, try not to double post. Second of all, if I'm saying your Arcanist rep can go "way higher," I believe that's a hint that you should try to get it "way higher." As a side note and general question, when did ten and twenty start to seem like big numbers? Does anyone know...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Try a watering can or a stack of bonemeal; if neither of those can force it, then I've no idea. That said, does it have enough height clearance?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm pretty sure that Arcanist rep can get way higher before dabbling in Witchery and Thaumcraft stuff.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ahh, okay. That seems like a weird way to do it, honestly, but oh well.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    @Caigan is Progressive Automation range supposed to be as wonky as it is (at least on the diamond planter; I haven't used any other machines)? Like, the "range" displays as 1, but what that really means is that the block above it is the only one in range. Range 2 is the ring around that...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Likely a hidden quest, then.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    While I agree with that, I've seen MakakPL here for awhile, and in that time I'm pretty certain that coven witches have been brought up a few times.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ooh, that sounds like a pain. I've no idea how feasible it would be, but maybe do a custom machine with a certain "item" and quantity pool, and have it pull from possible contract items and a certain number (say, 1-5). Whatever it selects, if you can provide it with that, you'll get a certain...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's been stated throughout the thread multiple times that they don't spawn from the stone circles; they can spawn in anywhere that's magical (standing stones or magical-class biomes), albeit rarely.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The issue with that is how to balance things between the people who go "HURRY AND AUTOMATE AND BREAK THE SYSTEM" and those who go "Eh, I'll focus on the trading stuff later." If you try to prevent the former too much, you can easily end up making it too difficult for the latter to progress. A...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That would work if coven witches came out of witch spawners. Which they don't.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oh, @Caigan in the QED quest, it says that the ender-flux crystals need energy, but they don't anymore. Apparently Extra Utilities updated fairly recently and changed it from needing energy to just making very little per crystal.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Did you update any mods on your own before having these issues? Because you're the first person to have actually brought them up.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Right now, manually bagging coins is the only way, however I've also suggested to @Caigan that he give the custom contract completing machine a similar functionality and dang it Caigan, why you ninja me?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Have you tried the alchemical furnace, I think it is? In short, whatever I'm thinking of breaks things down into whatever essentia they show as having, then you can put it into warded jars for storage. The only issue is you'll need that thing that automates crucible stuff (to get the essentia...