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    Blood N Bones [Hardcore Survival]

    What's the pack code for the 1.7 version? :p
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I said issue, not feature. Taking heat damage on those planets if you don't have thermal gear is a feature. Taking heat damage on those planets if you have thermal gear is an issue. An issue introduced by a recent Galacticraft update. Perusing various Githubs the gcraft people don't want to...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Is there a work around for the heat damage issue on the 4Space planets? I take regen with me so I can still work those dimensions but will probably curtail any exploration by other players on the server.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    9 endermen slain with the ender, no head. Saved one in a vial just in case I had to go the RF route. sigh. Really think an enderman head should be a guaranteed quest reward some point in the progression right after Mars. 1 pearl, 140 endstone, 2 stacks of oak saplings later and I finally have...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Do you have a changelog for this version? :P
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    New version is up on launcher, FYI.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Hmm, dimensional anchors not working on our server. Ah, nevermind, see that it is set to require player to be online in config.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Is there a custom map for servers so that each player gets their own starting area?
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    When in doubt, slabs. Everywhere. I like the hostile mob spawning mechanic in terrafirmacraft, the longer you stay in an area the less likely it is to spawn mobs in a 3x3 square of chunks around your player. Instead of putting lights everywhere to stop mob spawns you just put lights where you...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You only cook instrumentum crystals so there is nothing else fighting over the tube to the restorer. Use an item router from router reborn to put in specific slots and see what goes where?
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Was pretty excited when I saw that roguelike dungeon through the trees. Got a bit closer and saw what was looming over it and got excited in an entirely different way. Leather pants and a black bronze sword probably aren't going to cut it. Oh and I just turned off edit mode and then turned on...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Mushrooms, Cocoa beans, some other things. Easiest is probably to get a bit of nitrogen from mushrooms, then synth cocoa beans and jungle wood and start a cocoa bean farm since they grow nice and quick. Feathers can be had from baby zombie jockeys. I had an adventure catching a chicken in a...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Why make charcoal when you can split water for hydrogen? I assume that is what you're missing. :) Stirlings can burn minechem hydrogen. I would have never figured it out either without reading about it, since I hadn't used minechem before now. Presumably if minechem is used in kitchen sink...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I didn't need that much wood to start with, just enough for barrels/chests. What do you need so much wood for? By the time I added wood as a fuel source I could make farming stations. I was content with a stone chopper upgraded to roughly a 6x6 layout of saplings until that point. If you're...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    From a practical standpoint you don't have to do anything after stirling stuff other than upgrade your stirlings with higher tier capacitors and/or make more stirling engines. I went the syngas route but I didn't have to. Could have just built another array of stirlings next to the first one...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It is pretty nasty knowing that any skeleton out there might have a special arrow in its quiver. Carry around some form of regen if you get feathered on a regular basis otherwise you're dead. I wonder if drinking a bucket of milk helps?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think it'll get removed before it gets integrated as an easy drop-in replacement for GT steam production.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That's exactly what I did, setup one of those fish traps and checked it now and then. I do a bit of branch mining for my first diamonds, that area almost always spawns slimes too.