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    What's new in modded minecraft today?

    Upcoming funstsuff! ganymedes01‏@ganymedes01 Added Tinker's Construct support for AOBD Melt and cast all the ores! :D Jean Glassmaker‏@JeanGlassmaker ExtraTiC's Botania support updated :)
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    What's new in modded minecraft today?

    I wouldn't call Factorization pointless. It has many useful features that people don't even bother trying to learn as something else, typically far newer, does the same thing 'easier'. It also has useful features that few, if any, other mods have.
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    What's new in modded minecraft today?

    AgriCraft 1.2.1 (by InfinityRaider)
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    What's new in modded minecraft today?

    Technomancy 0.9.0 beta-h (by theflogat)
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    What's new in modded minecraft today?

    New magic mod! Aura Cascade 130 (by pixlepix)
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    What's new in modded minecraft today?

    This one I got from Reddit, who in turn got it from Tema's Twitter. If you're interested in keeping up with TD's development, watch Tema's Twitter. He posts pretty teaser stuff from time to time.
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    What's new in modded minecraft today?

    Facades for conduits for the upcoming Thermal Dynamics? It's only proof-of-concept, but still!
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    Recent Events Discussion (RED) Thread

    Expect the worst. That way you'll either be right or, hopefully, be pleasantly surprised.
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    What's new in modded minecraft today?

    Soul Shards making a return? Looks like it. Cool features? We get to choose what method we like best for creation of the soul shards. The original in the furnace, or the newer in-world one. Configuring everything isn't fully in yet, but it's coming!
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    What's new in modded minecraft today?

    And *moar* previews. This time for some wicked Blood Magic fun. This here ... I might need to get me some bound armour nao!~
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    What's new in modded minecraft today?

    Wut is this ... NEI for Chisel? \o/
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    Do modders get jealous?

    Mostly it's above-average handling of Tile Entities, something I know the other frame mods struggled with immensely in their earlier days. I'll admit that I don't know if the others even finally figured out how as I got tired of waiting to see and the news of them faded immensely from the...
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    Thaumcraft 4 Hungry Node

    That so many are speaks volumes as to the popularity behind that decision. Not that there is a way that downgrades nodes but that there is *no* way that *doesn't*, even later on in the mod's progression. And this would not be the first time, either, that this has happened in modded Minecraft...
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    What's new in modded minecraft today?

    Fluxed-Crystals 0.0.4 (by jaredlll08)
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    Thaumcraft 4 Hungry Node

    Perhaps it's time for yet another Thaumcraft add-on? Or for one of the existing ones to pick up this functionality?
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    Thaumcraft 4 Hungry Node

    I read that Way blacklisted Thaumcraft nodes from teleposers in the newest versions of Blood Magic. AE2 spatial storage should still work, though.
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    Thaumcraft 4 Hungry Node

    The common thing that I've seen is to taint the node, which removes the hungry effect. From there many then energize the massive node, which *doesn't* remove tainted but *does* remove the node spreading taint. I believe for wand recharging multiple nodes are considered superior to single large...
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    Do modders get jealous?

    IIRC, the 'cost' of Mystcraft will go up as he implements more features to bring it closer to Myst lore.
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    Do modders get jealous?

    I can't quite agree with your examples here. LiquidXP is the only standalone implementation of liquefied experience that I've found. Yes, OpenBlocks has it ... among it's myriad other features. Same can be said of MineFactory Reloaded. Does the existence of Liquid XP mean that the other two...
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    What's new in modded minecraft today?

    AgriCraft 1.1.1 (by InfinityRaider)