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  1. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Due to how the efficiency works with the turbine i would actually advice you to use 8 mb/t of plasma rather than 7.8125. Going down to 7 is gonna cut the overall efficiency by a bit more than 10% (7/7.8125=0.896). This compared to using 8/7.8125=1.024 which means you only use 2.4% excess fuel...
  2. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Farming station is very good, a maxed out octadic capacitator with fertilizer should cover your needs for sure, especially if you use one of the better wood trees . I think you should be able to get it at MV so you should be fine. My advice on MV age is to go into oil rather than treefarms...
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As you might understand that depends on the speed of the farm itself. In my case where i have a lot of boost it lasts maybe 10 minutes or so so i need to figure something out so i dont have to babysit it so much. However it works since it is so overdimensioned compared to what i need so i can...
  4. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Sorry, remembered the wrong name. They are called fluid regulators, they require a small amount of energy but the ui is easy enough to use. The block outputs the fluids towards the grey circle side at the desired output with a mb/t precision. Im currently using forestry fertilizer however both...
  5. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Depending on the flow you want it may be possible to use gregtech pipes to force the right amount (checked, there isnt any GT pipe with 32000mb/s). You will need one output hatch per pipeline and then you use a GT pipe that has a maximum capacity that is the nominal flowrate of the turbine...
  6. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Finally started again from a bit of a break by finishing my biogas/heavy oil tree farm. The turbine is using 66 l/t of biogas to run a HSS-S turbine and should produce 2940 eu/tick with a fair amount of excess. Although the 2x distillation tower and pyrolyze oven eat a fair bit of this energy...
  7. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    My bad, they actually produce crushed rutile ore. Will go and edit original post. As far as i know crushed titanium ore is unattainable as of now. Something that needs to be fixed i think. Only thing that is needed should be changing the recepie to crushed rutile ore rather than crushed titanium ore
  8. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It is now a rather time consuming process that requires a HV chemical reactor to make as well as several other raw materials. All ores that previously had titanium as a byproduct now instead gives rutile (secondary product from ilmenite and bauxite). The best way to get this is with the sag mill...
  9. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ive always loved the concept of the UU matter concept in IC2 to consume power however i think it could use a real update as it is a bit to simple. However the main idea of using tremendous amounts of power to be able to massproduce ANYTHING is a really cool idea and is a perfect end use for...
  10. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just a small question regarding fusion that i have always had some problem with. What the hell do you do with all that power once you have built a fusion reactor? I mean i have problems using all the power i get from my 14400 eu/t lava setup so what would i make of the huge outputs of a fusion...
  11. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ive looked into it as well as i want it for biogas production but as far as i can tell it is not possible to turn sapplings into biochaff. Apples however can be compressed into plant balls that can be macerated into biochaff and then dirt.* The only use ive seen so far from sapplings is to make...
  12. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I noticed a nice little thing now with the changes made to the sag mill. Now you can actually make chrome from manageese ore deposites. The basic is the same for the different ores but you run ores with mananese as a byproduct in the sag mill. That gets you some crushed manganeese ore that...
  13. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Only problem is i have a LOT of breeding before i can produce something that is actually usefull from bees. What are the main products you guys get from bees? There is a gregtech cover that can do that. Dont remember the names but just check out the different GT covers and you should find it...
  14. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Few things are nice as moving all the random crap from your 15+ soaryn chest from 2+ months of playing into your newly made AE2 system :) Now i might finaly muster up the patiance to craft away to make the biogas turbine from my tree farm. Noticed a very nice thing when you use the pyrolyze...
  15. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It should still be fairly easy to make in bulk, 1 stack of dark steel ingots will give 9 stacks worth of balls which will have the same durability as 64 of the old dark steel balls which lasts quite some time so it should still be fairly easy to have as long as you dont process everything from...
  16. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As im thinking of rebuilding the ore processing soon i was a bit curious about how things are now with the changes to thaumcraft and the sag mill. As it looks right now if you want as much main product of a ore you would go for ore cluser into pulverizer for a 4x yield of the main product (this...
  17. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Short answer, you don't have to change the muffle and input/output. tier on input/output only affects the inventory size and muffle does nothing atm. I think they will implement something with polution later on.
  18. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Perfect, will fix it tonight. Should increase the performance of the heavy oil setup a fair bit I took a small break from tech based stuff and started on bees with the magic bees addon. I have to say its a crazy timesink to work with bees even with the necrotic frames, metabolizing frames and...
  19. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Also i would highly recomend a distilation tower for the cracked heavy oil. the efficiency will be about the same as before and the complexity only increases a bit. And with that you get all the important byproducts such as LPG, Naphtha and toluene that is very nice to have in bulk. Of those...
  20. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Don't take on the twin distillation towers unless you got plenty of time on your hands. Just rebuilding the setup to my current one where i centrifuge the methane for hydrogen and carbon took over 3 hours and i barely added any machines. The amount of piping and item transfer you have to take...