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  1. M

    Consuming Power

    BigReactors Turbines are great for anti-lag. Nice bang (power) for the buck (lag). Just need decent steam. Railcraft boilers make a good amount of steam. Just need 3x 36HP to fully power a single max. BigReactors Turbine. 4 Turbines (8000 mB/t) means 12 boilers (8000 / 720 = 11.1111). To power...
  2. M

    Consuming Power

    I'm with you there. Last world, I had ~30 non-OC recyclers generating scrap. Very laggy. Not sure how I'll do it this time, but it will probably involve laggy stuff like that being in other dimensions.
  3. M

    Consuming Power

    How are you converting from RF to EU ?
  4. M

    Consuming Power

    I can't agree more, sir. The GT baby is often thrown out with the GT bathwater, but the good qualities of GT are rarely discussed, those being tiers and a very clear and persistent carrot in front of one's nose to increase resource gathering/production, processing, and capabilities. RotaryCraft...
  5. M

    Consuming Power

    Not a TechWorld2 topic, per se, but pre-Fusion and post-Fusion GT is very power-hungry. Granted, you can't use just any power source. It has to be IC2-based, which limits it. But, nevertheless, you need a substantial power infrastructure in place and a processing infrastructure to match to just...
  6. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Found a swamp biome last night, waited until night, and fursiously fought off zombies, skeletons, and creepers so I could get a shot at slimes. Killed a few slimes. Made it home and built a few Railcraft 3x3x3 (hollow) wood+slime+iron tanks. 'Infinite water' problem has been abated for now. This...
  7. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    OK, so I sort of had a need for redstone last night, and am very glad @Pyure shared his knowledge. Made a cauldron, put water in it just for the heck of it, and cleansed all of my ores (including Redstone) that needed to be cleansed. Interestingly, it didn't use (consume) any of the water in the...
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Laughing with @Pyure . I was wondering the same thing ! Just hadn't had a need for redstone yet, heh.
  9. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Before one even begins bees, one must accept most attempts will be failures and success is measured in days or weeks. I doubt anyone would confuse me as a "younger member", lol.
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This is what I think of when someone writes "kick" and "boop"
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If you want to play on (my) 1.7.10 version of this pack, you're welcomed to join my server. GT really, really benefits from multiple people working towards the same goal.
  12. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Pyure Does the Cassiterite in GT 5 look like it does in previous GT, i.e. white-on-gray ? Or does it look similar to the Small Tin Ore, i.e. silver/dark gray-on-gray ? I'm not color-blind and the Small Tin Ore is *very* difficult to spot.
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Solar steam boiler. Woot !!!! My chief complaint about early-game GT in 1.6 was all the damned charcoal I needed. Any time I don't spend chopping trees is time I can spend doing something else less mind-numbing.
  14. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I made a 1.7.10 version of this pack, solely for ExtraBees - yes, I'm that addicted to bees. I made a server package as well. The server and client have been up for about 4 days now. So far, so good. I'll be glad to share my modlist with you and my entire client folder and server folder via a...
  15. M

    What to do with all the power?

    The ones for breeding are on-demand only. Unless you have a massively parallel breeding program in progress, you won't need more than a few thousand RF/t with a decent RF buffer (TE Energy Cells, eIO Capacitors) in between. Only the Gendustry Industrial Apiaries are constant power, and they're...
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Re: Thaumcraft. I envy you, sir. Thaumcraft is a blast. With GT fully integrating w/Thaumcraft, this will be a great, great pack. BTW, remember when you told us about Electro-Magic tools ? Well, that uses Thaumcraft to make more powerful IC2 tools.
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah ! Please don't hesitate to let me know if/when you get annoyed. I'll be very glad to help however I can.
  18. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Time will tell if your jealously is well-placed, or just being generous to me :) For some reason, I just love bees and trees. The slow but steady, weeks and sometimes months-long progress through trees and bees suits my playstyle. I would have stayed on 1.7.2 as-is if ExtraBees/Trees had a 1.7.2...
  19. M

    1.7.10 - A Total Degragation of Performance

    You're back !! Your were sorely missed, sir (ma'am?) !
  20. M

    1.7.10 - A Total Degragation of Performance

    Throwing in my 2 cents here : with a dedicated server and a separate client, I could barely run MC 1.6.4 at acceptable frames rates - no texture packs, and all video options turned down/off. When I went to modded MC 1.7.10, fuggit about it. I could login, but my FPS would constantly dip below...