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  1. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    OK yes there is an issue with the server download 1) i believed that FTB added forge to the server download zip as we are not alowed to ourselfs, this was wrong and you have to install that manually. 2) somehow a client only mod "better title screens" got into the server zip, thats totally my...
  2. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    Im now looking into it.
  3. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    hmmm you shouldnt need to install forge as it is in the server package added by the ftb team, cant confirm at the moment as im at work. the permgen is however an easy fix, you need to allocate more in a bat file when starting the server, have a read of...
  4. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    You need to click on the pack in the launcher then click "download server" that will work better then trying to do it manually. The issue with a manual server crashing is normally down to a mod being singleplayer only (more keys for example) but with out a crash report i couldnt tell you more...
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    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    1.0.3 is now live on the launcher :) added dungeon pack updated extracells updated projectE updated peripherals++ added solarflux added modular turrets updated forbidden magic updated mine factory reloaded updated waila harvestbility updated waila added chococraft REMOVED resonant engine REMOVED...
  6. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    Thanks :) I do have a bit of bad news though, 1.0.3 of the pack was submitted yesterday (takes a bit of time for FTB to approve so may not be on the launcher untill tomorrow) and resonant induction has had to be removed, i have a server that i test the updates on as i make them, and try new...
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    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    Sorry you having this bug, not sure how it escaped notice! Seems a bug between open computers and ae2 beta 7, if you dont use open computers then disabling it from the edit modpack menu option will fix this issue, i will report it to the mod developer. Sadly if you use opencomputers all i can...
  8. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    Thank you :) im in the process of working on the 1.03 update (aiming for thursday night release, already have permissions sorted just testing the compatability of a few mods and waiting on a bug fix for a couple) some highlights of whats coming (modular turrets ...
  9. M

    permissions and licenses question

    ah cool, so far its not been an issue but its better to have the knowledge and not need it then to need it and not have it :)
  10. M

    permissions and licenses question

    Ok so far i have been able to get permissions where needed etc and all is going well but i had to wonder about some fringe cases if a mod uses GNU General Public License version 3 (GPLv3) which in laymans terms is https://www.gnu.org/licenses/quick-guide-gplv3.html and therefore "The freedom...
  11. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    updated to 1.0.2 1.0.2 update Galacticcraft added pneumatic craft updated tinker construct updated enetbridge removed (caused log spam with enderio resulting in massive log files...it had to go) ae2 updated big reactors updated binnie mod updated blood magic updated botania updated carpenters...
  12. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    updated to 1.0.1 ae2 config adjusted to use less energy from all energy providers included in the pack minechem machines adjusted to allow more energy storage (allowing for more things to be made with them) flans mod added -modern weapons content pack added -simple addons pack added (needed by...
  13. M

    is there any delays to mod pack updates as its christmas?

    ok, np fully understand. Well happy holidays guys :)
  14. M

    is there any delays to mod pack updates as its christmas?

    ah thought that was just for the original creation of the modpack, oops my bad.
  15. M

    is there any delays to mod pack updates as its christmas?

    Had some downtime last nigth (ok i was stuck at my family's and it was either work on my mod packs update or watch another thomas the tank engine film.....the horror!) So i got some of the bugs squashed, added mods i wanted to add and submitted it, that was last night, im now home (and not a...
  16. M

    Public Pack Codes Directory

    Would be great if you could add my new pack "The Craft Modpack" its a 1.7.10 modpack lots of mods all working in harmony code is "craftmodpack" link : http://forum.feed-the-beast.com/threads/1-7-10-craft-modpack-tech-magic-casual-server-files.58507/ thanks in advance.
  17. M

    [1.7.10] Craft Modpack [Tech][Magic][Casual] + Server Files

    The Craft Modpack MC 1.7.10 Description : So what is the Craft Modpack i hear you ask? well its a blend of tech and magic created by myself (Mr G Reaper) for my upcoming lets plays, server and for those that like to play the game the way me and my co-host mr mole play...ie semi casually. You...
  18. M

    Direwolf20 1.7.10 released

    that shouldnt happen, the squids dont create the plants more so the other way around. hasnt happened on our server, we have had the crashes from ae2 singularitys, performance issues, 2gb of log files in 3 days, etc etc etc. (were going the route of the 3rd party pack creation....just taking...
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    Direwolf20 1.7.10 released

    hmmm i stand corrected, things seem to have moved on a lot since i last looked. a lot of hoops still but definatly do-able, guess i need to sit down and work out exactly what mods i want on my server and what permissions i need (that spreadsheet will be damn handy!) thank you
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    Direwolf20 1.7.10 released

    its a shame its practicly impossible to make our own 3rd party mod packs for the ftb launcher.