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  1. K

    [1.7.10] AgriCraft

    This is fabulous. Keep up the good work! Hmm, what can I give you for a job well done besides a like? Maybe I could give you a crop? That would be cool. +1 Crop.
  2. K

    [1.7.10] AgriCraft

    Could be useful, the crystals work fine besides the fact I can only dictate one per crop currently.
  3. K

    [1.7.10] AgriCraft

    Oh...yes. :3 I have a habit of doing things like that. Here is a small taste if you are interested in my modpack. I am also curious why multiple crop mutations haven't been thought of yet, like 3 or 4 (Max : P) crops required to mutate one.
  4. K

    [1.7.10] AgriCraft

    Thank you kind sir... Now I can annoy as many people as possible by making crop growth in my pack very complicated. :3
  5. K

    JamPacked II

    Hey, quick question, for some reason I cannot find the folder where the hqm book main picture is supposed to go. It would be super great if someone could help with that.
  6. K

    [1.7.10] AgriCraft

    Well, why not let it have more than one block as a requirement. :3
  7. K

    [1.7.10] AgriCraft

    So I noticed something that came up when I was doing some Minetweakering. When I was trying to add more than one block nearby, it just did the first one and stopped. Any info on this?
  8. K

    [1.7.10] AgriCraft

    I highly suggest rewriting everything, I've hit a slow part in my team's Jampacked entry, and need some motivation as well. Kinda making new crafting recipes for pretty much....well....everything. : P
  9. K

    [1.7.10] AgriCraft

    Please make that a thing. :3
  10. K

    JamPacked II

    Well, I guess it's up to my team to use Minetweaker and all the other mods, then make amazingly super cool quests and lore, and finally win. :3 Edit: I mean, I've done some modding, but not enough to be referred to as a 'good modder'.
  11. K

    [1.7.10] AgriCraft

    Well, for one I did not import IItemStack, my fault, and two, had one of my common 'brilliant moments'. See if you can instantly spot the problem. : P BaseBlock.set(<minecraft:wheat_seeds, earthCrystalCluster, 2, false); Fixed now! Thanks for the super-quick help on the Agricraft forums. You...
  12. K

    [1.7.10] AgriCraft

    So, I have to import .growing, then .growing.BaseBlock?
  13. K

    [1.7.10] AgriCraft

    So, I am trying to add a new nearby required block for crops to grow, but the wiki is not exactly specific on the setup. This is what I have so far for minetweaker, but I could use a few tips in the correct direction. I did import the require part at the top of the code. val earthCrystalCluster...
  14. K

    JamPacked II

    Well it depends. You can do a map with like, no mods, but a great quest, or a modpack with tons of mods, but not very good quests, but your best bet is to focus on both aspects.
  15. K

    JamPacked II

    Have you tried hitting 'o' ?
  16. K

    JamPacked II

    ... Okay...well then. First, what are you using to launch Minecraft? Multi-MC, AT, FTB, Technic, or Vanilla.
  17. K

    JamPacked II

    Yes, this is the Thaumcraft Infusion Altar.
  18. K

    JamPacked II

    Once I figured out how to do it, about 5 to 7 mins. If you know the basics on how mods program recipes, then you can do this with ease.
  19. K

    JamPacked II

    Have to make a new post for the pictures here guys, sorry. :/
  20. K

    JamPacked II

    Thanks! And, if you are wondering, yes this can be used to fill redstone conduits. Let me make a quick one here to show you. : D Here is a basic example for the redstone energy frame, making the conduits like that would be a bit excessively mean on my part though. All you would have to do is...