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    Anti-Material Energy ME^-1

    oh thx. always count by bucket )
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    Anti-Material Energy ME^-1

    tag for you. nice smile inside log =)) I dont want build nether portal. If it works then its disbalance to this modpack idea, or maybe only void in nether. All materials and even Hell biome you can easy afford. Some new question: -how to decompose lava for quest and Plutonium? I already got...
  3. O

    Anti-Material Energy ME^-1

    Thx friend. Very helpfull.
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    Anti-Material Energy ME^-1

    Yellow Anti block decomposed to Potassium Chromate. But must be Yellow anti-material by logic. Without this no way to get Silver =(
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    Anti-Material Energy ME^-1

    Awesome!!! I am really enjoy new Material Energy. Bug or what: when craft Magma Cruicible for quest in Chemical Synthesizer i got it but in Augmentation slots was 3 Ghast pets. Looks like glitch or this is a joke.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Interesting modpack. But can you fix something in quest tablet, becouse everything around it? I vote for showing quality of rewards. Like quality of Blind bags? And some quest angry me, when consume recently crafted items and no turning them back, like Enchanter Table. Or this is concept of mod...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thx for pack. Really first time i care about this mods like Botania and Agricraft. I learned so much. Can mana show in numbers? I dont know how much mana i need for Iron seeds and how much i have. Cant craft it. Or i need to drop something at Runic Altar like Living stone for runes?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So ofthen lagspikes after new update :(
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Railcraft water tanks must be nerfed =)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Forge dont support Java 8. Install 7 version and disable 8 in Java settings, or just delete 8 and install 7.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    What about some mods with strange names like "js" inside pack? Looks strange.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Started with friend this modpack in offline. Thx for great work, but why there is Thaumcraft? I know that recipes with easy hammers dont work like in Beyond Reality (you need thaum rod), but what a reason of this mod in pack?
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    [1.7.10] Building Vines [The Perfect Building Pack]

    Ztones - expensive mod with tons of building blocks. If modpack for creative only.