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  1. K

    FTB News - March 20th, 2015

    Not intentionally <_<
  2. K

    FTB News - March 20th, 2015

    Carnauba or Turtle?
  3. K

    FTB News - March 20th, 2015

    Ack, it's working here obviously... I'll fix that shortly. Edit: replaced with an imgur link.
  4. K

    FTB News - March 20th, 2015

    We're going to be introducing premium features over time that will have a charge of some sort associated with them. We like the idea of being able to support the platform by adding value people are willing to pay for rather than having our user base be a product. BUT what you see as free today...
  5. K

    FTB News - March 20th, 2015

    More a reply to the person you quoted. Mojang in the past has asked all mod pack launchers to not incorporate your Mojang logins as part of their apps. We're architected this way because we agree that this is best for the end users security.
  6. K

    FTB News - March 20th, 2015

    The client never sees your minecraft credentials.
  7. K

    FTB News - March 20th, 2015

    Not at this point. This is something we'll need to figure out though.
  8. K

    FTB News - March 20th, 2015

    * We use the native launcher from Mojang, this results in using their version of Java 8. It has it's issues but for now we feel it solves more than it creates. * Already have a ticket in for it. * What are you thinking? * I would love to see that. I've had a lot of day dreams about how that...
  9. K

    FTB News - March 20th, 2015

    Ack first we've heard of that. We'll investigate and get a fix in for you. Nope just giving you a stop gap until we have a better fix in. :) BUT... I just found the setting that I swore was there anyway! It's kinda hidden (which I'm going to give more feedback on) but you can go to Settings...
  10. K

    FTB News - March 20th, 2015

    Right now the easiest thing would be to go invisible, I thought there was an option about that but I don't see it. I'll put in the feedback on that one for sure. What's the issue?
  11. K

    FTB News - March 20th, 2015

    Yeah, one is in China too, may be a difficult for us to work with them due to potential language barrier as well. I've already escalated it to the team though, we'll resolve it if we can.
  12. K

    FTB News - March 20th, 2015

    Thanks for the report. We work with a number of anti-virus companies to ensure that false positives aren't an issue but sometimes they happen.
  13. K

    FTB News - March 20th, 2015

    This is done for several reasons, but ultimately tracking permissions and dealing with conflicts or issues that arise from that is a massive resource drain. Right now the only real exceptions we plan on making for this is for people who write one off mods for a modpack. Note mods that are...
  14. K

    FTB News - March 20th, 2015

    We load profiles into the official launcher. If offline mode works there, and none of the mods require internet access, then it'll work with us. Currently there is not, I've passed along the feedback on this. :) I'd be very curious to hear you feedback on bad points. We have a lot left to...
  15. K

    FTB - Curse Update

    Thanks for the feedback @Dorque I'll investigate these with our marketing department to see why you're receiving them.
  16. K

    FTB - Curse Update

    What's the spam email? :(
  17. K

    Curse Voice Beta Keys

    https://www.dropbox.com/s/88pseos1r788xm6/Screenshot%202014-04-17%2019.49.44.png <- More Keys
  18. K

    FTB - Curse Update

    So you're right in that mods will get credited for the downloads of packs that contain the mod. This will show up in their downloads and popularity stat, and would affect their point generation as the system stands. There are multiple options for us to help make sure this is handled in a...