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  1. Tylor

    Is Rotarycraft stupidly difficult or am I the stupid one?

    Rather simple and relatively cheap setup for extractor. Two gearborxes eat lubricant, but it can be avoided with using diamond gearboxes or like. Now I have to figure how to make non-ugly clock to replace that lever...
  2. Tylor

    Is Rotarycraft stupidly difficult or am I the stupid one?

    Probability of Infinity on book is 1% on level 22. That's what I call gregtechy. But it indeed nearly always replant even without it. It leaves some blocks hanging sometimes, though, if tree grows big. I'll have to test it more. Item Pump is indeed not that expensive - jusst noticed that recipe...
  3. Tylor

    Is Rotarycraft stupidly difficult or am I the stupid one?

    Maybe I'm just spoiled by other mods. But pump price per block and woodcutter that cuts on one spot and does not even replant sapling reliably seems too gregtechy. Yes, I figured it out, but it ruins all suspension of disbelief. And makes many interesting builds impossible. For example, having...
  4. Tylor

    Is Rotarycraft stupidly difficult or am I the stupid one?

    I'm not sure how am I supposed to use this mod. If it is used standalone, it has huge holes in some places, such as tree farming and item transportation. So, I should use other mods. But if I use other mods, I can just use their energy transportation and generation utilities, making all that...
  5. Tylor

    Ask a simple question, get a simple answer

    After some research, things that required was called "springs". There are also "tension coils", but they are used for something else. Now I'm trying to figure how to load springs and gravel in gravel gun...
  6. Tylor

    Is Rotarycraft stupidly difficult or am I the stupid one?

    What are options for transporting items (extracting, inserting, transporting) in Rotarycraft? There are item pumps, but they are expensive as hell.
  7. Tylor

    Ask a simple question, get a simple answer

    What is the "wound coil" item in Rotarycraft? Item description mention it, but no such thing exist in NEI. I tried "Industrial coil, but they don't work nor in coil winder nor in CCTV camera.
  8. Tylor

    Ask a simple question, get a simple answer

    How do I make NEI Cheat Mode work? In FTBLite2 (for example) I have set NEI mode to "Cheat", but it still works like recipe mode. Even if I switch Minecraft to creative.
  9. Tylor

    AE2 for Newbies (A Reference Guide for the Rest Of Us!)

    Yes, it was nerfed a lot, but still usable. Really big hassle is finding four presses. Then powering ME network can be also somewhat of an issue, unless you have some OP energy source, such as MFR Biogen.
  10. Tylor

    Request Suggest mods for creation here

    Thing I dream of for a long time: Daggerfall mod. Ridiculously (maybe not by minecraft standards) big random-generated dungeons, huge cities with NPCs, rpg and quest system.
  11. Tylor

    ME chests, ME drives, storage busses - pros and cons?

    I usually start AE by making storage interfaces to all my wooden chests. Then I migrate to memory cells - formatted 16k for numerous stuff, 1k for the rest.
  12. Tylor

    1.7.10 FTB Pack News

    I love Unstable. I wish FTB be more willing to have cutting-edge, even if buggy, packs like this in roster.
  13. Tylor

    1.7.10 FTB Pack News

    Complete 1.7.10 Unstable pack lags like hell on me, even on pause, but only first few minutes. After that it runs more or less smoothly.
  14. Tylor

    Necessities for every mod pack (almost)

    NEI Applied Energetics Something for flying and fast movement Something to automate farming/forestring
  15. Tylor

    How do YOU choose what world you want to build in?

    Some options I like: 1. (In SSP) Settle at exactly 0:0. Helps with navigation. 2. (In SMP) Pick a direction and travel until I collect all the necessary early game stuff - cacti, sugarcane, saplings, etc. Then I settle down wherever I come to.
  16. Tylor

    How do YOU choose what world you want to build in?

    If Thaumracft is on, somewhere with lots of nodes. If Forestry is on and you plan to bee, on the edge of biomes. Otherwise, just anything flat , preferrably with a cow herd nearby. And avoid jungles - they are laggy.
  17. Tylor

    Are there mods/modpacks that encourage cooperation?

    Is seems that more often than not, people play SMP as SSP - each build their own base. Or their part of the base. Are there mods that encourage more cooperation?
  18. Tylor

    1.7.10 FTB Pack News

    I think removing unneeded mods from megapack is still way easier than adding mods by hand and having to keep them updated. So, I would welcome having one megapack, even if it is without that newfangled quest thingie and I have to remove 2/3 of it before I start playing.
  19. Tylor

    1.7.10 FTB Pack News

    What is the principle of setting prises for quests? I personally would like to get things that can be otherwise grindy to get. Such as, diamonds, emeralds, cacti. Not in big numbers, but enough to get going without spending hours pickaxing cobble, especially early game.
  20. Tylor

    Want to produce 100,000 RF power - DW20 modpack

    Bioreactor+Biofuel gen from MFR is quite cheap renewable energy source. And you will need only 625 biogens for 100 000 RF/t