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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    On the matter of the ships log, i started a little blog page here, feel free to read it if you are a reader. I'm going to try and keep updating that on a regular basis true out my hard line play true with mob griefing enabled. With the previous update it seem rather doable to play with griefing...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Machine rooms is where the hype is at man, who needs a food room /giggle On the other hand with the temp system in CL a fridge might be a welcome thought ><
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    For as far as i can tell you can forget about nether ores (unless you smelt some of them true another mod first), ore dust/gravel (not sure about tic worldgen gravel)/sand when you want 5x processing, then again i haven't looked at the config of it yet either. But thats what i noticed in most...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Started a new world today to try my newly learned skills on the hard route, also keeping a log of the daily routines since i cant record modded stuff (dang crap rig :( ), might upload that some were at some point as posting it on the forums is going to be rather tricky. I noticed that even...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Its a replica man, i has no nerf art on it >.< Also that last part "it's the epic one since it's a THOR nerf hammer " kinda has me worried ..... :rolleyes:
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Epic nerf hammer incomming ... :p
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Since it takes a month for you to redo it, im 100% fine with it, even though i havnt played it for to long a month should be enough time to fix this ship and get ready to crash on another planet ;)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If you mean Ex Nihlo barrels then yes, his mod post + wiki show all you need to know about them. Forum post. Wiki. If you mean Jabba barrels, just search for "Jabba" in NEI. They must have glitched out when i was messing about with SM and ZA settings before then, cause i had 0 issues on my...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Had to use NBT tricks to get myself out of that pinch (aka remove hardcore mode for a minute to respawn), dint feel like loosing 2 RL days of work over it. So much from not wanting to gamemode or cheat in any other way :( Maybe its an idea to include something like aroma backup, i don't mind a...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Make sure its regular cobble, one from iether using the lava + water to mine it with a pick or using the sieve stones. Other then that i dunno, as long as the node is facing the cobble (the square should be touching it) and there is not space in between the both (never tried to have it 1 block...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Bleh .... a well back to base a get some diamond sieving tech going on then i quess ..... thanks for the extra info on that. Wonder why they were not agressive the previous time i visited the town, this kinda ruined my Sync and my plans not to gamemode at all :(
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Euhm nope the world there hostile in was enable since the start. I have 1 more save that started without it, havnt checked town in that one since my last visit, but there were not aggressive when i visited it before the last update (special mobs was on when i did last time though, was to...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I just made 1 its working fine for me, are you using regular vanilla cobble ? Quicky question, since the update all the pigman seem to agro on default making the city a place i can not do a whole lot in (in terms of getting my smeltery stuff). Any idea how i can change them back to passive ...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Nice update, cant wait to see the buried towns at some point. Side-note: Would be nice to get some random crappy reward for the information quest "What Has Gone Before". Doesn't need to be anything impressive, but just a useless item for doing it (some food or a bottle of water or 2 for example) ?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Just like walking to the town to get a normal book, that is expecting way to much from players now-a-days, they wanted it yesterday not a few minutes of research later .... dunno why people are that lazy now but hey that just how things are it seems :(
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Fun times, nice balance in the pack loving the punishment vs reward balance so far. Not a big fan of some hunger overhaul/harvestcraft settings, so i customized a couple of things there for myself (just not a big fan of those mods in general although i envy there initial idea behind revamping...
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    32x Faithful 32x32 Pack

    Thats good to know ty, i dint know of this limit, but reading that comment is makes sense a bit the errors do look similar to for example the outfbounds error for item ID. Strange though someone must have added textures to it then, cause im just using the download provided without editing...
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    A week of nothing

    The floating trees are quite normal around lakes, if you have any that are just floating above ground and no water in the area then it might be a bit odd indeed. Floating trees happen quite a lot in vanilla around generated in land lakes (or pools might be a better word tbh) (with BoP enabled...
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    32x Faithful 32x32 Pack

    For the 1.5.2 version im having issues getting the pack loaded with optifine installed on FTB Unleashed 1.1.7. When i click the TP image it simply freezes the game for about 2-4 minutes as usual, but then instead of loading the pack it stays on default (even when swaping from another TP it swaps...
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    [32x] 1.5.2 Faithful FTB Unleashed, Direwolf20, Unhinged +More

    The 1.5.2 version posted in this post has issues with Gregtech textures even though they are included, there not showing the right modules for things like "Engine Boosters" and loads of other things (dint go true all gregtech items). Icons in NEI for machines themself seem fine though, as goes...