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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I have one. Don't you see it? Im storing spells in there which don't need to be in my hotbar for quick use.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Note: If you want to very quickly sabotage your (and everyone elses) hydroangeas farms, use the boots of the meteor...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    That happened to me today too, for the first time. The tower was already exploding - so i couldn't get any treasure - AND his drops fell into lava. Btw, just a word of forwarning for all new AM2 users - the flight spell needs an netherstar.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I think that the players should get the twilight forest when they don't have any problem dealing with the taint. Aka, they can make the etheral bloom, AND/OR they resist the taint with their sheer defense (thats why i suggested an netherstar). You don't want to give players the Twilight Forest...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    In Regrowth, you can craft the endportal with ender essence. Maybe make an crafting recipe for the twilight forest portal?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I was thinking that the Twilight Forest should be an endgame reward, instead of being an early- and lategame punishment. And all those dogs make it hard to wallow in the beauty that is the Twilight Forest. It is possible to make the configuration of the Twilight Forest so that we need an...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Why do i even bother with spoilers? Also - obviously - it wasn't this open before, we made it that way.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    All the exclusively "more mobs mods" always struck me as... solitary? In the past, i would often hear about them clashing with other mods, including mo' creatures. Which isn't surprising, since blocks can't do much without a player interacting with them, while mobs... just do. If a block causes...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Seriously now, there is no twilight forest spawning in multiplayer, we were searching an field of -1650x to 3000x so far! Also, we noticed that the amount of pure and sinister nodes dramatically decreases the further you go away from spawn.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    1. I agree, i traveled 3000 blocks east from spawn, haven't found a single twilight portal on the server. In singleplayer i found 3+ though. I can someone confirm that they spawn on server ? 2. The giant underground structures from gravestone? Disabled. 3. Reika's "no modpack policy" On...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Im curious. How so? To hard, to easy, to annoying?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I remember from Blood n' Bones that there were Aquatic Mobs. Lycant something.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I now know what he meant. I think it's the "doom-like dungeons" mod. Granted, this is in the overworld, but they spawn in the nether too.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    In soviet rusia, dust sweeps you. Well, actually, it swept some sticks i threw into the water. Eh, i never liked him anyway - was always getting in the way of crafting spells.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The glory of this pack is twofold: That you bring back the beauty, instead of being given on a silver plate, and the pure mod magic focus, coupled with HQM to encourage you to try new things! Granted, my personal reason is that i finally play AM2 again, and with enemies that can actually...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Thats why you should add optifine - it helped me. Fastcraft is already included, though.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Well, well, well. If i ever do it again, i'll remember. Also, trying to craft an golemmancers bell in multiplayer (NOT singleplayer) instantly crashes the game. Is repeatable.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Well, that changes everything. I remember how i got near a pure node with some chickens, they wander into the tainted land, then die almost instantly (cause low hp) only to be showered with lightning, potions and what the heck. Ah reika. The master of the beautiful CPU melter mods. *cough...