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    [Infinity 1.3.4] taint biome

    If I remember correctly, its taint spread that is turned off, so the taint won't enroach on other biomes. They will however spawn as distinct biomes with a spawn weight of 1(at least thats how it is in my config, but ive inherited it from 1.0.1 due to added mods)
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Sorry about that, was first time using a comparator so was uncertain of when it should output signal of strength X. I did specify 30ish at compare signal 13, but it seems I forgot about that in my next post where I said 0->15 to 0->32 which should have been 0->13 to 0->32 as 32 is ca. (37/15)*13
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    Direwolf20-1.7 Rain??!!

    If you are annoyed at the sound of rain and dont mind the graphic/gameplay effects extra utilites has a rain muffler block that acts as a toggle for rain sound only.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Here are some shots without the side signal
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Ahh see what you mean, but as I said without the side signal it still goes from signal 0 to 15 redstone when the MJ goes from 0 to 32.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Thats how comparators work, side inputs are the charge to compare to and if back input is large than both of them it outputs a signal. Without a signal it'll output the charge of varying strength that the inventorytype behind decides. And yes same problem without side input going from 0->32MJ...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    So yeah as said above I did more testing and it wasnt 72, seemes like it was more around 30 for a 13 compare here are some images showing the setup and power levels. Edit: also tried various other setups different side diff location etc, and always did the same thing. Editx2: The redstone output...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Has anyone else had trouble using a comparator with an industrial coil, no matter what I seem to do with both the projectred and vanilla one they compare based off of 0->72 MJ instead off the 0->720MJ they can store >-<
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    Is there a way to remove hats from mobs?

    You could also press "H" (if still bound to h) and then choose the "Show hats:no" option under "Perzonalise" if you do not wish to see hats at all.
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    Tinkers' Construct tools auto repair

    Have you left them in your main inventory/hotbar(not backpacks chests etc)
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    Agrarian Skys help, venting, and discussion thread

    The steadfast bees and other dungeon loot can be traded with pechs, but forget which type. I think its the one with bows IIRC.
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    Agrarian Skys help, venting, and discussion thread

    Essentia buffer should be on a later pages of either essentia tubes, alchemical centrifuge or alchemical construct IIRC
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    Agrarian Skys help, venting, and discussion thread

    Essentia tubes on the sides with jars under em works well
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    Agrarian Skys help, venting, and discussion thread

    My current setup is: The territory being too large can increase the time it takes by having too large an area. Increasing amount of leaf blocks helps a lot(the bushes and balsas are a pain to get pollen from >.<)
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    Agrarian Skys help, venting, and discussion thread

    It is quite literally The end, almost all other quests need to be done(bragging excluded)
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    Agrarian Skys help, venting, and discussion thread

    So tree harvesting golems can be lifesavers as I experienced today, had an amaranth farm that I was strolling through(not a dense one) yet I still managed to become encased in the trunk with no way of exiting(usually you have a direction you can walk to clip out). Unluckily I had my mattock...
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    Agrarian Skys help, venting, and discussion thread

    Wow, surprised they still haven't fixed that since 1.4. Though generally losing a few animals that can spawn elsewhere is less of a problem in vanilla. Edit: Wow didn't notice that but there is also a black sheep in my photo(pun intended)
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    Agrarian Skys help, venting, and discussion thread

    So can't for the life of me figure out how this keeps happening This sneaky mooshroom apparently is an escape artist, this is not the first time its happened(first time in another pen though). Its original pen is fenced in flat platform of mycelium and cobble that is 7x5. I probably should get...
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    Agrarian Skys help, venting, and discussion thread

    Go into crowley.skyblock.cfg and find this section :p #################### # void generation options #################### "void generation options" { B:end=true B:nether=false B:nether_fortresses_allowed=false B:overworld=true }
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    Had a similar problem, try NOT using TE3 fluiducts/AE fluid export as they simply can't handle the ludicrous of water amounts required and the fact that its not supposed to be run that way. The reactor+turbine should be a closed system(aka recycling same water) so except for the initial water...