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  1. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Only the optional mods were built around to work if disabled. Disabling default mod may break the pack.
  2. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Use MultiMC. I suggest browsing through the last pages.
  3. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    2.0.0 will have a complete move to RF with Binnie and Railcraft moving to it. Like I said a thousand times, don't wait for 2.0.0 and do not ask for an ETA either, I am uncertain when it will be done.
  4. Y

    Breach: The Lost Apprentice [HQM] [Early WIP]

    Like he said, it is not testeable at the moment. Once it is testable, he will sure tell us.
  5. Y

    What's new in modded minecraft today?

    Happens every time when you push an update ._."
  6. Y

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    But goddang, that is a lot of Nether Quartz :'D
  7. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    If nothing works, use the archive plus MultiMC.
  8. Y

    Pfaeff's Mod 1.7 port

    Oh my, it's been ages since the last time I saw this mod, haha. What gave ya the inspiration to port it? :) Inb4 Vazkii's on a nostalgia-mod-porting spree now!
  9. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    When I looked at Chisel's recipes, I noticed that they were extremely conflictable, unbalanced and unfitting. Thus, I changed almost every recipe for every base block (Chisel-able blocks that have the metadata of 0), normal block and item of the Chisel mod and it turned out pretty well. Before...
  10. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Change your download location to Curse in Advanced Options.
  11. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Basically they were unobtainable before, not even Silk Touch so I added a recipe for them. Now they can be rightclicked to be picked up which makes it a lot easier.
  12. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    It is written bold in the changelog. And that means yes :D
  13. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    There is a README.txt inside. Yes, you just drop the jars in the "mods" folder.
  14. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    You need to enable and disable the exact same optional mods the server has/doesn't have.
  15. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Just make a mystcraft age and dump all of your stuff there when you reset...
  16. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I overhauled the loot system quite a bit and it took a good amount of time but the end product seems worth it. By removing a few loot items I adjusted the balance a bit and made it so that specific loot places (Dungeon, Blacksmith, Stronghold) have appropriate have sensible loot. Feel free to...
  17. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Go into creative and click X on an item. Then set it to "Unlocked" to see all enchantments.
  18. Y

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I don't know. You have to see. Didn't try Java 8 yet. Compare both and tell me the results. The server is only affected by the Java version that is on the machine.