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  1. Q

    Any World of Tanks Players Out There?

    So we are all alone then.
  2. Q

    Any World of Tanks Players Out There?

    Just wondering. I personally love the game.
  3. Q

    Just A Quick Question

    Will people play (besides me and the rest of Kirara) a modpack with Hardmode Gregtech, hunger mods, hardcore darkness, Spice of Life, iguanaTweaks (the vanilla hardcore tweaks), naturalRegeneration off, etc? What is the portion of the active FTB population interested in a modpack with not just...
  4. Q

    Learn Gregtech Hardcore Questing Mode Pack

    This thread is 1.6.4. Version two, scheduled for at least the beginning of January (maybe as a midterm present :P) will be 1.7.10.
  5. Q

    Modpack Release

    I'm probably going to release the first edition of my guide relatively soon.
  6. Q

    [1.7.10] AgriCraft

    I have indeed been enlightened. Looks awesome EDIT: you also beat me on the 3d modeled cropsticks. Dammit :P
  7. Q

    Learn Gregtech Hardcore Questing Mode Pack

    :) That's the first design goal CBG and I had when starting the project.
  8. Q

    Learn Gregtech Hardcore Questing Mode Pack

    Yup as the focus will be on GT, things from other inessential mods will either be provided or rewarded.
  9. Q

    Learn Gregtech Hardcore Questing Mode Pack

    Yeah the goal is to speed the player through the pack to understand the mod before jumping into another pack... TBA.
  10. Q

    Learn Gregtech Hardcore Questing Mode Pack

    Lazy :P We'll see when we get there.
  11. Q

    Learn Gregtech Hardcore Questing Mode Pack

    I have a plan for an "extra loot" system Basically I want there to be quests... with normal loot (a shitton of loot this time to speed up the game), and an accompanying book with a riddle/puzzle. The player can solve the puzzle to get coords or hints to a lootchest or a special dungeon courtesy...
  12. Q

    HQM in 1st Party Modpacks

    Note taken. Sorry I couldn't work on it today cause HISTORY NOTES
  13. Q

    Modders that have left

    He has been livestreaming Reliquary dev
  14. Q

    Modders that have left

    However, we must not forget the hordes of new modders coming to the scene.
  15. Q

    Modders that have left

    ANYWAY, ending the discussion on Elo,...
  16. Q

    Request Best Mods?

    I cannot play without Inventory Tweaks and NEI
  17. Q

    Your Thoughts on Orespawn?

    I am a bit shocked that this is even a question. The mod is insanely overpowered, no matter how you spin it, and I find that boring and very much not fun. Other people, however, find it fun to play with. That said, it adds plenty of interesting things, which appeals to many people in the...
  18. Q

    A New Direction [BC API/RF API]

    I like the idea (especially for 1.8 where lag will be less of an issue) of using: Hopper/redstone -like mechanics Water-like mechanics Restraint and constraint creates design
  19. Q

    A New Direction [BC API/RF API]

    OK. So in this (hypothetical) mod (which shall be called Sprawl), you need a sprawling power network first. How? Transformers and circuits? Redstone? Gates? Pandas?
  20. Q

    A New Direction [BC API/RF API]

    Xbony just got pwned :p Anyway, I think of three things when it comes to (most) tech mods: power gen, power transfer, and power use. Which one sprawls?