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    How do I repair the Reaper's Scythe from Thaumcraft 3?

    I'm fairly certain Repair has to be applied to a Thaumcraft item in the initial enchant or it can't be applied later.
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    Cubic Chunks! Cubic Chunks!

    The underground doesn't need to be made infinite. I personally think making it infinite would be a terrible idea, not just because of mod added quarries and such. For starters, vertical movement is a pain. Digging really deep means it would take forever to climb back to the surface. It would...
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    dragon-healing end-beacons

    Do be careful though, it's VERY fragile.
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    Endershot/seeking bullets Defense?

    Well, x3n0ph0b3 has been AWOL for almost 2 months, so at the very least you won't have to worry about it anymore if you decide to switch over to 1.6 once those packs come out. Until then, I don't really know. Fancy booby traps maybe? I've been wanting to make one with the high energy pellet...
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    Thaumcraft 4 is Released!

    I'm glad the new research system is an actual puzzle as opposed to the item sink/lottery the last one was. I do think the last one looked cooler though. A piece of parchment with random symbols and glowing dots seems kind of bland in comparison.
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    What mod do you use for early game ore processing?

    Factorization's slag furnace is nice, providing extra stone and the occasional extra ingot. Along with getting 1 silver and 1-2 lead ingots from each silver ore. Unfortunately, I think that only works with factorization silver ore. Also, the Quartz Grind Stone from AE is a cheap albeit time...
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    So whats the deal with Loot Bags?

    If you're on a server, then Spoils Bags have probably been disabled. The thing is, Bluedart didn't add a config to outright disable them, just to prevent players from opening them. To quote the DartCraft thread: Basically, he really likes his Spoils Bags, and wants them to basically be required...
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    bones in macerator

    Do the dupes only exist with EE3 or do other mods cause them as well? The server I play on doesn't use EE3 and I'd like to be able to get the extra yield from putting bones or blaze rods through a macerator, so long as there aren't any dupes involved.
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    I know I'm probably beating a dead horse here but.. Dartcraft.

    Hasn't a bunch of the stuff in Dartcraft already been nerfed somewhat and given config options in the most recent version? You think Twilight Forest is OP? How so? Do you think the hollow hills have too many ores? Other than that, the only thing I would consider overpowered is the twilight...
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    Should I keep Factorization?

    The Exo-Armor actually came before Modular Powersuits I believe, but it was never really finished and not all that good to begin with. Regardless, it is gone in the 1.6 version of Factorization, and won't be in any future versions.
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    Generic Red Power Thread Title

    Omg! It's one of Eloraam's bi-annual twitter updates! Let's alert the media! In all seriousness though, I just don't care about Redpower2 as much as I used too. It was really cool when it came out, but as time went on, better options became available, and Redpower2 seemed less awesome by...
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    Anyone Else Playing 1.6.2?

    Redpower and Xycraft didn't go the same route. Redpower is for all intents and purposes dead, whereas Xycraft is still very much in development. If you saw any of Soaryn's livestreams, then you would know that a TON of content has already been added, and more is on the way. The main reason...
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    Opinions on FTB 1.6?

    Thanks! From what I was able to understand, ore processing is going to be harder, the mass fabricator has been nerfed, and many things are going to be more difficult to craft and require things like the metal former. It looks like there are plenty of other changes, but those were the main things...
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    Opinions on FTB 1.6?

    So, I keep hearing that there have been recent changes to IC2. What are they? Where can I go to find out more about them?
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    Question about bows

    Yeah, I suppose so. The few armor piercing options (rapier, twilight scepter, and the unstable ingot sword) might still be worth it when combating this and quantum, but given that the powersuit doesn't prevent all damage, totally max damage upgraded tinker's construct weapons in general might...
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    Question about bows

    Ah, darn. At least it is somewhat harder to manage. Sounds like it still outclasses just about everything though.
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    Question about bows

    Doesn't the railgun kill you if you fire it too many times in a row, due to overheating or something? How many shots can you get off a fully configured railgun, while also using fully protective power armor with that heat protecting or cooling/whatever it's called. The server I'm playing on is...
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    Carminite reactor - what is the point of this?

    Yeah, that's right, it's simply part of the story, and a fun thing that goes boom. The tower was once inhabited by wizards, but their experiments went horribly wrong, and were their undoing.
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    Oh no...

    It's funny, that very thing happened in a server I play on :p I'm liking the look of that new (redwood?) biome! The needle covered grass looks great, and the mossy cobble boulders look cool, and are useful as well.