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    [1.6.4] Devil Island HardCore Quest v1.0.1

    I started in creative... And the
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    Mariculture is not in the pack, or is it?
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    There isn't a map... Do I have to download it? EDIT: I can't create a new world either, I just fall into the void
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    The beta is without quest book i think
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    I dont know if I'm going to be able to try this today, but I'm gonna try and then give you some feedback (:
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    I understand, np :)
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    I thought that you did by your self :( but it's ok... The backstory is not thr most important thing, but it s still important XD
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    There is already a backstory... XD
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    :) Can't wait XD It will be awsome, i hope :P
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    I've just saw this message after PM you XD. In my opinion, in ther first few updates you should see what kind of bugs are you having and correct them. I think that working on the quest line is very important because that is what is going to become your pack more unique, as well as the custom mod...
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    Tetshio idea sounds pretty good you should add hidden chests and maybe one or two islands. And it will be cool if each island had diferent things. Like the first is made of sand, the second is made of stone and third is made of dust, and in each island should be a hidden chest like tetshio...
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    Btw are you going to focus on one mod and change the recipes acording to that mod?
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    So we are Jake, right? EDIT: I also think that you should add an "unique" mod. For example Crash Landing has EnviroMine and, in my opinion, the mod makes the map more "unique" because it has got something diferent. You should try to do that with your map, but using another mod, of course :p
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    Version 1.4.5 FINAL - Mysterious Book O'Tech [1.6.4] {Tech/GregTech} {RPG} {HQM/Quest} {Hardcore}

    I thought about put a spoiler but I didn't see the spiler button and i was too lazy too find it myself or wrote the bb code XD. I'll do it next time :p The solution is kind of a problem because my computer is not very good (actually it's bad) and I can only use 1gb Ram and my java is 32 bits :(...
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    Sounds good, waiting for the final result... I think that it will be good :D
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    With Pam's Harvest Craft mod, i suppose that you will put Hunger Overhaul...no? Btw what's the backstory, like: why are you in an island and what is your goal (escape, of course), but how? Using flan's mod like jordsta suggested or building a galaticcraft thingy... Just suggesting ;)
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    [1.6.4] Devil Island HardCore Quest v1.0.1

    Agrre with jordsta95. If you could It will be nice if you post a mod list. Also, if you need someone to test the map and the pack I'll be here :)