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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Posted at http://pastebin.com/DduxfFZw I couldn't post all of it because of the size so I posted from where the texture errors start. These errors weren't there before the patch. Thanks EDIT: I was looking in my tinkerers construct "Materials and You Vol 2" and half of the pages show black...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I turned on my console and I see that I get a lot of red error msgs near the end of the loading that I never used to get. Could this show what the problem is? Is there somewhere I can paste the whole thing? Thanks
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Well I did the last thing I could think of. Which was the go to the Project Red page and download all the most up to date .jar files for my mods folder. Sadly this did not fix the problem. This change happened right around when the new Wanderlust Reloaded version was released so I don't know...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I even tried reinstalling the texture pack. Still not working. Could your pack be overriding the texture? Because no pack will display it as anything but a low res default texture.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I have Invictus at the top, the Soratex, then the Wanderlust mod.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Did the update do something to override the texture for Basalt? It now only shows a default texture no matter what pack I try. I made this nice big room with basalt flooring and now it looks like....... :(
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    How do you get back the quest book if you lost it? Thanks Edit: Also get rid of death markers and light beams?
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    Ask a simple question, get a simple answer

    Got a follow up question regarding hybrid bees. If I have a princess and drone that are both identical hybrids which frame should I use to get what I want? (I'm going to give a couple examples that I'm just making up in my head.) Princess and Drone both: Imperial-Noble ----- and I am...
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    Ask a simple question, get a simple answer

    Oh sorry I forgot to add that I'm on a server that is using FTB-Direwolf20 pack v5.3.2 with MC v1.4.7. Because of that I have the all the various mods that come with that pack, such as thaumic bees, extra bees etc, so I have all the frames that go along with those too. Thats been out for quite...
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    Ask a simple question, get a simple answer

    Could someone tell me which of the various txt or video guides for Bees (main,extra,thaum) is the best one to consult? I was hoping to get a better understanding of how active/inactive and dominant/recessive genes interact during cross breeding so I can make better decisions about which of my...
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    Ask a simple question, get a simple answer

    I'm trying to move some aura nodes using crystal cores and I was wondering how the 24 block range is counted? Do diagonals count as 1 block each? How about going both down and and then horizontally over several blocks? I want to maxamize the distance I can move the nodes but I'm also worried...
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    Ask a simple question, get a simple answer

    Damn. I haven't tried my "Filler Machine" idea yet but if it works, (which I doubt) I'll post it here. I've always looked at decay as forming from a "seed" block. It always starts in random areas from 1 block and then spreads out from there. Thats why I want to try my idea. The thing is, if...
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    Ask a simple question, get a simple answer

    I'm not sure if this is an ok place for this question but since I wasn't able to get a clear answer googling I thought I'd give it a shot. Is there a way to stop or block Mystcraft decay from in game? I know you can turn it off in a config file, but I'm talking about either destroying the...
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    Does anyone know if it's possible to make the Automap mod work with FTB?

    So, FTB has mods that can do many of the things that Automap can do, yet Automap is cheating, and the other stuff isn't? BTW just to clarify, I've never touched the "power tools" or whatever else he calls them, I just like the map. I've used that mod for a looong time now and it hasn't spoiled...
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    Does anyone know if it's possible to make the Automap mod work with FTB?

    It's a 3rd party map. Here is a link to its thread on the Minecraft forums. http://www.minecraftforum.net/topic/48176-147-minecraft-automap-0766-advanced-realtime-map/ And here is a link to a webpage that the mod maker put up. http://www.minecraftam.com/Default.aspx Thanks!
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    Does anyone know if it's possible to make the Automap mod work with FTB?

    I looked with google, and I searched on these forums but I couldn't find anything, so I'm hoping if I make a post someone will be able to help. BTW I'm still really new to FTB so I'm not sure if I need to mention this info, but just in case, I'll add that... I'm playing on a fairly new MP map...