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  1. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    it was lucrative before automation ?well i guess compared to selling metal/mineables it was much less loss
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    i was referring to balance issue not function issue
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    i know the one ur talking about *sits on a barrel of 64*128 coins* i wont spoil it either but dearly the return ..... is so much higher then it should be
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    yup its true ive gotten one myself from a blind bag all basic blind bags have a very slim chance at holding an awesome reward
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    rush unlocking morph flight , reqs visit the nether ,kill a flying mob most of them grant a morph that has flight
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    are those really that important though that it would warrent a world reset ? meh its not new of an answer it used to be then rl stuff happend and the question got older
  7. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    i believe this was already answered no u wont need to start all over found the quotes of someone else asking it
  8. E

    Ask a simple question, get a simple answer

    nope 1 ritual per masterstone
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    morph flight is disabled till u visit the nether and kill a flying mob it does not need to be a nether mob
  10. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    tc? u mean extra tic/ tinkers construct ? ive tried the new version ... it was something it changes the way u think about best weopons and since im way overstocked on the "Rare " material id need ....., thats gonna very nice positive reinforcement for using tinkers weaponry all those lvl ups...
  11. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    hidden quest with high rep reqs (to finish) the exact reqs show up after a certain shop loyalty tier (quite early on )u dont get the draconic core first u get draconim ingots first as the first significant item from that mod (i dont count the matches as signifcant much more a simple gate thats...
  12. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    spice of life added would mean for me : time to remove my need of normal food this is either in the form of healing axe or fruit of grisia and if i cant make it to those before its time shame ill need to use mana cookies
  13. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    the other 2 quarrys are not that much harder to make, u talk as if they are miles harder and more expensive to make
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    so does this mean the buildcraft quarry is to easy to get for what it does? the recipe can be nerfed(maybe a few ender quarry parts) without much diffculty if thats an issue
  15. E

    Ask a simple question, get a simple answer

    there is a str amulet from runic dungeons(str1 no upkeep) or a tainted blood pendant from botania with the vigor potion infused into it(str2 mana upkeep ) both most be worn in the amulet slot to have there effect
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    mhm i remember doing a lilypad setup like this(ftb monster pack) the magical crops grew insanely fast from me standing there feeding them growth ticks i was using the watering can and the harvester had issues keeping up .
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    bingo the core method drown them in growth ticks,the Reinforced Watering Can is just one of the ways to do it. (my personal favorite way is the greengrove ritual from blood magic(i wanted bound armor anyways ))4 essence per plant per growth if u bring them up to the top . then theres the fact...
  18. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    setup agricraft spreading area(one crop with the starter seed then cross crops straight away from it ) then go do something else come back later and u got 5or more of the same seed type(how many u setup is the max for that round) ready to use for active farming(with a harvester or something...
  19. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    some products the seeds grow into can not be quarried , (try to quarry wither skulls for example) also unlike normal quarrys the seeds give u exactly what you setup for nothing else want iron ore only :done , want shiny only :done ,want both only :done want just order shards done want a mixutre...
  20. E

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    if they were cheap then there would be less reason to buy from ore store and have u seen a normal play through with magical crops it gets much more out of control much faster the bags are chance based u can get very lucky and get the seed u want first or get unlucky and get it 10th or 20th