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  1. S

    Strange/Useless powers.

    How big was your net?
  2. S

    Strange/Useless powers.

    Funny, because I missed my bus earlier today
  3. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Can't you just make an oredict with both fertilizers?
  4. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Wouldn't it make sense if we could use IC2 fertilizer for forestry multifarms? It kinda nags me we can't
  5. S

    Strange/Useless powers.

    Just go make the dogestationbox and you're good.
  6. S

    Strange/Useless powers.

    That's because you're reading it like an American. In Europe, we use commas instead.
  7. S

    Strange/Useless powers.

    You never specified an amount of time, only "at once". To me, "at once" is an instant. But yeah, combining 5000,00000000000000005000 U worth of atoms isn't that powerful in itself.
  8. S

    Strange/Useless powers.

    Oh, I know how few it is, but because you can do it at once, it can happen infinite times per second. I reckon that's enough to make a nuclear explosion
  9. S

    Strange/Useless powers.

    But that means you can make atomic bombs in an instant D: Nowhere to hide guys, gotta go
  10. S

    Strange/Useless powers.

    The power to put butter on toasted bread without a lot of crumbs sticking to the knife
  11. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Forestry adds the apiology mechanics (beekeeping). Look at custom bees as custom recipes (essentially a modpack thing), where a combination of two bees yield a new bee, which yields a certain comb. You could make a custom bee for your SSP game if you wanted, though most of the beekeeping mods...
  12. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is it then possible to have extrabees, but with the gendustry machines? It's better than nothing I suppose
  13. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Why you gotta assume I'd ask you to do such a thing?
  14. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh, and by the way: Railcraft steam engines still produce MJ, even though everything runs on RF now.
  15. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Meh, I didn't get that far anyway, if we're going to update something, might as well be now before I'm too invested.
  16. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I actually thought about making a golem factory at one point. Imagine a dozen of golems all running around and working the machines.
  17. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It's more a case of: money can't buy you happiness, or in this case: when you're sitting on all your fancy machines, you're still as alone as when you created the world.
  18. S

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Am I the only one who feels completely alone in SP?