Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. D

    Werewolf: Beware, wolf! [Game Thread]

    I'm wondering if this etiquette is a ploy to out loly villagers to eat them. (kidding, kidding xD)
  2. D

    Werewolf: Beware, wolf! [Game Thread]

    Darn you! :v What color is this paper? Green, red or yellow?
  3. D

    Werewolf: Beware, wolf! [Game Thread]

    I'm actually a guy xD.
  4. D

    Werewolf: Beware, wolf! [Game Thread]

    Voting for strikingwolf I have my reasons.
  5. D

    What's new in modded minecraft today?

    Part 4 of Blood Magic (finally took the time to put it on my server at this point lol):
  6. D

    Werewolf: Beware, wolf! [Game Thread]

    I think Nobody should be voted until we figure out what happened last night. Time for clue hunting.
  7. D

    Werewolf: Beware, wolf! [Game Thread]

    I... I can't seem to recall anything, ugh, my head.
  8. D

    Mods definitions and usefulness

    Speaking of which... This looks very interesting (and reminds me of this convo even though this is kinda old lol): http://forum.feed-the-beast.com/threads/0-5-0a-technomancy-discussion-ore-processing-like-a-boss.40277/
  9. D

    Mods definitions and usefulness

    True enough, and just because a mod is concitered a "tech mod" doesn't mean it cant have magic aspects. Hell, even GregTech had magical energy converters at one point.
  10. D

    Mods definitions and usefulness

    I kinda thought of that from Dartcraft, even Thaumcraft isn't a "pure" magic mod, or at least not a "magic" mod that we have come to think of with spells and such like AM2, it's a magicy techy mod in its own category.
  11. D

    Mods definitions and usefulness

    What category would Dartcraft be in? It seems magical but can be run off of energy like RF (I just thought of this when hearing @Not_Steve)
  12. D

    Mods definitions and usefulness

    Anything is possible, but I don't think it would make much sense.
  13. D

    Mods definitions and usefulness

    We can say the same with magic mods but we'll get to that later. I think, well lets take IC2 for example It has : A power system Its own machines to do "stuff" like ore doubling, generating power, etc. It's own tools and such Most importantly, it can stand alone by itself in a...
  14. D

    1.7 Flagship pack and your guys thoughts, My question for the community.

    Well, I would have choosen Ars Magica, but you can only have 2 summons max xD.
  15. D

    1.7 Flagship pack and your guys thoughts, My question for the community.

    I'm just waiting for the 1.7 DW20 pack, least it, A. will most likely have a variety of things in the pack and B. will have a sense of "fun" in it. (Really, enderium dust for ink? I like hard gameplay but dang xD) Bottom line is that no matter how the packs are made people will change the...
  16. D

    What's new in modded minecraft today?

    Part 3 of blood magic is up(direwolf20). I have to add this in my world now.
  17. D

    Werewolf: Beware, wolf! [Signup Thread]

    I'm in as well!
  18. D

    Were be the wolves? [Game Thread]

    Sweet :3
  19. D

    Were be the wolves? [Game Thread]

    Vote locked for Sleepyscumbag.
  20. D

    Wow, New Titles!!!

    Post more.