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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Use NEI on Pulverized Shiny Metal, Shiny Ingot, and Shiny Ore to see the various ways to get them. That said, here they are: Pulverizing Ferrous Ore at a 10% chance. You can upgrade the Pulverizer and use Augments to increase that chance. The Crucible Furnace when processing Ferrous Ore, also...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    You need to level it up by using it. You will get modifier slots every other level and a random enchant every level.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Just an FYI, I'm not sure which version(s) of Extra Cells has the issue, but the fluid import bus causes periodic lag spikes while importing fluids. I've since updated to Applied Energistics rv2 and the latest Extra Cells and that problem no longer exists. However, if anyone else is having...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Have you looked at Project Red which is one of the optional mods? It's more basic than LP, but I guess it all depends on your needs.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    @Yulife Just some info. I did some research, you can add NEI Addons to the server if you want the following benefits: If you have this mod installed on the server, special crafting tables (Forestry Worktable, ME Pattern Encoder, etc.) can set the recipe with shift+click even if you don't...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    @Yulife FYI, the server download for v1.1.4 is missing the Waila mod. While Waila is not necessary on the server, it does give a lot more info to the client with it on the server. There are other mods that are in the client for v1.1.4 that could go on the server but I'm not sure if any of...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    From what I have been able to gather, yes, that is intended. The power required for the electrolytic separator was increased by the mod creator due to ore tripling with mekanism machines being too easy. If you want to use mekanism for power generation, look into using Ethylene with gas-powered...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    If you are generating power and make a Metallurgic Infuser, you can make steel with 1 iron and 2 coal per steel dust. (or 1 coal put in an Enrichment chamber will let you make 5 steel per coal) The steel dust can be put directly into a Smeltery. Steel tools have a mining level of Manyullyn...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Just an FYI for first time users of MultiMC, in order for MultiMC to be able to show your FTB instances, you must have done step #2 with the Forge version used by your FTB instance or else MultiMC will have errors in its log and not register your FTB instance. (and there won't be any error...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Yulife has added a recipe for that in v1.1.4, but you have to wait until FTB puts up that version on the launcher.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Java 1.7.0_60 64bit Optifine_1.7.10_HD_U_A4 Forge 10.13.2.1232 If you use Forge versions later than 1232, you may have rendering issues where some mod's blocks are invisible.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    And @Spudnick_ : Apparently Forge 1235, or one of the versions after 1232, changed something with rendering that is not compatible with Optifine. You need to go back to Forge 1232 if you want to use Optifine. I didn't realize I was still using 1232 when I made my previous post. You can use...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Optifine is working for me. Do you have Performance->Fast Render set to OFF? Having that on was causing me texture issues but everything was still rendering, so not sure why textures are not rendering. (assuming you mean by not rendering that the blocks are completely invisible) Also try...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    This is my first time playing the pack, so brand new install using v1.1.2. To get the server working, I had to disable the following mods on the server: Not Enough Keys (client only mod) Journey Map (client only mod) Fluxed Trinkets And on the client I had to enable: Gravi Suite IC2 Nuclear...
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    Blood N Bones [Hardcore Survival]

    Get BnB updated to MC 1.7.10 and the ticking world crashes from traveling to/from the nether "should" be fixed since Mojang fixed that issue. (https://bugs.mojang.com/browse/MC-3583) Hop to it. :D
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    Blood N Bones [Hardcore Survival]

    @Eyamaz In the change log for 1.0.6, you listed that you enabled highlands biomes in default worlds and there is nothing listed in the change log for 1.0.7 about removing it. The reason I mention that is because I don't see the mod file in the mods folder on the server for either 1.0.6 or...
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    Blood N Bones [Hardcore Survival]

    For those of you having mobs and villagers that are unresponsive and don't want to wait for v1.0.8, edit config/forgeChunkLoading.cfg on the server and edit line 30 to: I:dormantChunkCacheSize=0 Then restart the server. This will fix that issue. However, the villagers that were unresponsive...
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    Blood N Bones [Hardcore Survival]

    @Eyamaz Still having problems with villagers. They are fine the first time you find them, but if you log out and back in, 1 or 2 are still ok but the rest seem to be frozen. We are seeing this problem with both SSP and SMP. Did some research. It looks to be caused by...
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    Blood N Bones [Hardcore Survival]

    Sorry, this is probably a false report. The server ran out of drive space. :( We restored the server to two hours earlier but my roommate took off and I don't know where the village is so I can not test the villagers at this time.