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  1. W

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I only have the starter stuff in my inv and some saplings. Yet my sanity keeps dropping. Until it reaches zero. nothing I do makes it go up.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    This enviromine sanity bs is driving me insane. Literally.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Started the Pack - Joined into the World (the softcore one) - Saw sign saying "type /hqm quest" Did type that "no permission to use that command" game promtly closes without a crashlog. Hmmz
  4. W

    Lets talk about mod support

    Or compromise the vision behind the mods. Some mods, like electrical age or rotarycraft, would suffer complete balance loss if they added native rf support. Mods where the math behind the power is a vital balance component are incompatible with RF on a very fundamental level.
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    My Progress on the Tokamak Fusion Reactor, and my trek through RoC thus far

    Reika himself has done it at least twice source: Ive seen the thing.
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    Back with the 1.7 wither killer?

    or, budget version : 3x3x4 Interior room made from reinforced obsidian, not on the edges, cost 64 reinforced obsidian instead of alot more in the 7x7x7
  7. W

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Well I entered the nether and the game closed itself and the world was not available to load on restart. No crash log, bar "device closed with error -1" in the launcher log. Same happened again but while raiding a village and then again while crafting dynamos. It has been reported before. I...
  8. W

    "[STDOUT] You have some mods with DRM, you must remove these to continue"

    *new to the entire mc modding community.
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    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Playing this is basically not possible atm. I had my world just delete itself several times over now. Not trying again soon.
  10. W

    FTB well behind the curve

    I resent it because it doesn't work properly and the mod dev has on numerous occasions outright refused to fix his mod (after admitting and beeing shown what is broken in it) because he doesn't like servers. On these grounds I personally will never make a modpack featuring it, and I resent that...
  11. W

    FTB well behind the curve

    The idea behind the mod works well - in theory - when you can make the game into some unified directive almost-rpg via modpack. The reality though is, the implementation of both HQM and some of the mods they are using it with blows so very hard that its basicly a choice between getting rid of it...
  12. W

    FTB well behind the curve

    Minecraft is a sandbox though - a variable sandbox. What you say could work if all mods were stable and HQM wasn't coded like barf and would break every other day and delete save files or not save at all server side. Go check the state of the art servers running 1.6 HQM packs (AS, CL, etc) and...
  13. W

    FTB well behind the curve

    HQM is the worst thing to exist in modded mc at all from a server perspective. No mod in minecraft history, not even the TE disaster, has caused more server side issues and was less stable then those. To add insult to injury, HQM takes customization away from players by breaking quest...
  14. W

    moments you realize you majorly overkilled

    Upgraded Digiminer, (Ugraded) Ender Quarry, Full speed quarrys, large scale ME systems, Mekanism Machines in General, Autospawner, Grinder Setup, Powered Spawner, Soul Binder, Extractor, Bore, Lava Fabricator (for Botania Mana), etc... There are a few ways to spend this power.
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    moments you realize you majorly overkilled

    When I decided I would try a certain very early infdev blocky sandbox game to help me bridge the gap on raid downtimes in wow... oh wait....
  16. W

    FTB well behind the curve

    If you mean by work of art buggy and incredibly unstable throughout the entire version and dependant on a mod that only works properly in ssp (HQM), then yes.
  17. W

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    You need the trigger device in your inventory for that.
  18. W

    [1.7.10] Phoenix Craft! v2.0.07 [Skylands] [Tech/Magic]

    *performs a magic cookie virgin sacrifice ritual with doritos and tacos* That suffice? :p
  19. W

    [1.7.10] Phoenix Craft! v2.0.07 [Skylands] [Tech/Magic]

    Any way to get on there?