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  1. asiekierka

    Overrated/Underrated Mods and Modpacks

    Yep. See Sturgeon's Law, and a larger model in the form of pop culture. And go play BuildCraft.
  2. asiekierka

    Question about Thermal expansion & Buildcraft

    You need a wooden or emerald kinesis pipe to extract energy, even from a cell.
  3. asiekierka

    What's new in modded minecraft today?

    Caught me off-guard, but updated. Also fixes a bug with MFR.
  4. asiekierka

    What's new in modded minecraft today?

    BuildCraft 6.4.0 Beta. Robot fixes, stripes fixes, and we've fixed essentially all energy loss/weirdness bugs there were. Was supposed to be released in a week or two, but the fixes are so big we decided waiting is a bad idea.
  5. asiekierka

    What's new in modded minecraft today?

    Thermal Dynamics? What's Thermal Dynamics? Yep, BuildCraft 6.3.7 is out. A few minor bugfixes accumulated from hea3ven, most notably fixed quarry chunkloading.
  6. asiekierka

    Recent Events Discussion (RED) Thread

    The API is LIIIIMITED. Really. I hold hopes for Terasology in that department, but it has other issues.
  7. asiekierka

    Recent Events Discussion (RED) Thread

    You all should read this article I wrote. With its research, I found that BuildCraft code only became open-source with version 2.2.5, under the MMPLv1. Previous versions were "All rights reserved".
  8. asiekierka

    Recent Events Discussion (RED) Thread

    The first version was BuildCraft 1.4.1 for beta 1.4. Also, you didn't get it.
  9. asiekierka

    Recent Events Discussion (RED) Thread

    dmillerw's fix has 20 lines of code. Also, Mojang uses the same hook for liquids. Wait. Does that mean BuildCraft 2.2.15?
  10. asiekierka

    Buildcraft Error

    Wait. You think mod authors have crystal balls and are able to blindly guess what's wrong? Hand out the logs! Now!
  11. asiekierka

    FTB infinity itemduct/fluiduct

    If you need more than 10240 RF/t, I think it's wiser to just run multiple pipes (or manage your energy better with localized buffers).
  12. asiekierka

    FTB Infinity mod choices

    Builder schematic support, robot boards, gates, triggers, actions, custom pipe behaviour, custom pipe pluggables, wrenches, machine control/status information, pipe item injection are just a few of the things the BuildCraft API provides.
  13. asiekierka

    Curse Client, FTB Packs and Linux

    Judging by what I know about the format so far, with people's inspections of the manifest.jsons: yes, yes it will. By design, if the Curse launcher knows how to find these files, then it has to get the information on finding these files somehow, and anyone can mimic that... unless Curse bans it...
  14. asiekierka

    Curse Client, FTB Packs and Linux

    Oh, hey. A topic I used to argue about for hours. MultiMC has often expressed a will to support anything and everything. They are already hard at work to support installing and downloading Technic packs from within MultiMC; they also have their own mod package manager in testing that lets you...
  15. asiekierka

    Forge and Nova

    Like this?
  16. asiekierka

    Forge and Nova

    *glances* I mean, BuildCraft was toally led by a team over the past year!
  17. asiekierka

    Forge and Nova

    FlowerChild quit in November 2011, Eloraam quit Forge dev in April 2012 and Minecraft in 2013 or 2014 depending on who you ask, and SpaceToad disappears regularly. Have fun.
  18. asiekierka

    Forge and Nova

    First, let me remind you that a lot of NOVA was supposed to be an experiment, not seeing the public light of day until it is done. With that out of the way... The way we planned to do it is via specifying the Managers you want in the mod's constructor. A Manager is essentially an instance of a...
  19. asiekierka

    Forge and Nova

    1. Config files, config files, config files for balance. 2. If it hooks inside Minecraft engine code too much, the mod is not meant for NOVA. 3. I do not like the way Sponge's API is designed on the inside. I did look into it before starting NOVA. 4. We are discouraging any direct Minecraft...
  20. asiekierka

    Forge and Nova

    If you bothered to read up, you'd realize that NOVA was created exactly to let the same mods run on multiple loaders. Also, Minecraft 1.7 includes most rendering features that made OptiFine good, and 1.8 extends that to chunk loading features. Also, if you bothered to read up, you'd realize...