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    Changelogs?

    Yeah, I haven't played FTB since... gosh, Minecraft 1.4? 1.5? I was indeed wanting to check out the differences between the recommended and latest versions of the 1.7 DW20 pack, but I guess my curiosity will just have to remain idle. Thanks for the reply.
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    Changelogs?

    Where exactly are the modpack changelogs being posted now? I'm aware the old changelog site has been retired, but the redirect on the forum takes me to the modpack list on the main site which best as I can tell does not have changelogs posted.
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    How do u make silverwood staff, thaumcraft 4

    Thaumium bossed silverwood wand + thaumaturgist's robes should provide enough of a vis discount to get the cost sub-100.
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    essence berry

    Before growth boosters, the most important thing for essence berry bushes (and any of the oreberry bushes for that matter) is to grow them in pitch darkness. Encase them in blocks or use blackout curtains and that'll do more than anything else, other than the old OP automated watering can in...
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    Your take on unique ways of generating power (Direwolf20)

    Extra Utilities ender generators seem like a gimme for a base in the End, though I dunno if that's really very unique. Just make an enderman farm of some sort for pearl generation and stack generators as much as you need (80 RF/t per, same as dynamos).
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    This is probably what I reported here: http://forum.feed-the-beast.com/threads/direwolf-20-1-6-4-public-beta.35476/page-76#post-574416 Setting it to peaceful despawned the hecates and let the world repopulate with normal mobs. Doubt that the hecates are any less broken afterward, though. Did...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    This world was in 1.0.14 initially before I updated to 1.0.16, and the only things I can see in the log about Ars Magica is some missing textures for unimplemented items and incorrect filepaths on some language files.
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    ModPack: Direwolf20 V1.0.16 1.6.4 Mod & Version: Ars Magica 2 v1.1.2b Pastebin link to crash log: No crash Whats the bug? Hecates do not move, attack, or despawn. Can it be repeated? Unknown cause Known Fix: Unknown At first I thought this was just a minor issue, but since the Hecates aren't...