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  1. M

    Open TE Cache Contents & Upgrades Lost

    Summary of the problem TE Cache Contents & Upgrades Lost Pack Version FTB Revelation 2.6.0 What is the bug? A Thermal Expansion Cache cannot be broken directly by a Tinkers' Construct Pickaxe or Hammer, however one can be broken indirectly by a TC Hammer (cache is in the outer ring of 8...
  2. M

    Revelations-baubles Crash

    This issue remains in FTB Revelation 1.4.0. The issue is with Botania. The best solution is to keep Baubles 1.5.2, and manually upgrade the clients and server to Botania .353 from the Botania site. Hopefully FTB will update the Botania version in their next release.
  3. M

    FTB Infinity generates a more than half MushroomIsland world [Resolved]

    I changed the "level-type=DEFAULT" to "level-type=BIOMESOP" and now BoP is overriding/fixing whatever vanilla Mushroom nonsense was happening earlier. I wonder why the level-type doesn't default to BoP??? Maybe not possible? Anyways, it seems to be working now.
  4. M

    Open 1.7.0: v1.11.2 generates a majority MushroomIsland world [Resolved]

    Hey, that seems to have done it! I changed the "level-type=DEFAULT" to "level-type=BIOMESOP" and now BoP is overriding/fixing whatever vanilla Mushroom nonsense was happening earlier. I wonder why the level-type doesn't default to BoP??? Maybe not possible? Anyways, it seems to be working now...
  5. M

    Open 1.7.0: v1.11.2 generates a majority MushroomIsland world [Resolved]

    My server.properties is/was unedited. This is what FTB auto-generates after running ServerStart.bat for the first time:
  6. M

    FTB Infinity generates a more than half MushroomIsland world [Resolved]

    Yup, fresh start. EVERY time I generate a world with the server, it is dominantly MushroomIsland (and lots of Magical Forest too). The BoP settings seem to have no effect. However, if I generate the world in single player, things work properly and I start to see the new (other) biomes. I'm...
  7. M

    Open 1.7.0: v1.11.2 generates a majority MushroomIsland world [Resolved]

    From what I can tell, the issue is with the FTBInfinityServer worldgen. When the server creates the world, it doesn't seem to properly utilize Biomes'a'Plenty. When I create a FTBInfinity world in single player, everything works great, and I start to see more biomes (and no MushroomIsland).
  8. M

    Open 1.7.0: v1.11.2 generates a majority MushroomIsland world [Resolved]

    Version: 1.7.0 What is the bug: A fresh extract of "FTBInfinity-1.11.2-1.7.10Server.zip", unaltered by me except accepting the EULA, generates a world filled mostly by MushroomIsland. No matter how many fresh restarts, or how many times I deleted the "world" folder, or what the seed is set to...
  9. M

    Infinity 1.7 v1.11.2 - Timed Out

    When this was happening for me, it was an issue in my denseores.cfg, meaning, it could be an error in any config (not named) you changed. Also, try deleting all the files in config/JourneyMapServer.
  10. M

    FTB Infinity generates a more than half MushroomIsland world [Resolved]

    Unfortunately, no matter how many times I delete the "world" folder, or ever the entire server folder to start from scratch, I get majority Mushroom worlds. Something is wrong with the pack, as a fresh extract of "FTBInfinity-1.11.2-1.7.10Server.zip" still generates a mostly Mushroom world, with...
  11. M

    FTB Infinity generates a more than half MushroomIsland world [Resolved]

    Title: FTB Infinity generates a nearly half MushroomIsland world Launcher Version: v1.4.8 Modpack: FTB Infinity Modpack Version: v1.11.2 Server Log Link: Details of the issue: No matter how many times I generate a new world, or whether I change or supply a seed, or where I warp to tens of...